Report calls Fallout 76 a crunch "nightmare" that drained staff and pulled devs from Starfield and Redfall

Fallout 76
(Image credit: Bethesda)

A new report alleges that development on Fallout 76 took a heavy toll on the developers, especially within the QA department.

The extensive report from Kotaku, based on conversations with 10 former employees of Bethesda and its parent ZeniMax Media, suggests that many of the former Fallout 4 developers who moved on to Fallout 76 were unhappy about working on a live service game.

But things were much worse for developers in QA, according to these allegations. Some members of the team report having had their bathroom breaks timed. Much of the report is about crunch, which one of the sources describes as "voluntold overtime" - managers would reportedly say that if no one volunteered for weekend overtime, everyone would be forced to come in, creating peer pressure to continue crunching.

One developer in the piece describes fantasizing about a broken bone, in hopes that they would be able to take time off. Another describes the relief of a member of the team who left the project: “I didn’t cry last night when I was taking a shower.”

Neither Bethesda nor Microsoft responded to Kotaku's report.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.