Red Dead Redemption: were we shown too much?

In retrospect I blame this trailer, at least in part, for why when I sat down to play Red DeadRedemption this week, I didn't get that rush of excitement that previous Rockstar titles havegiven me: the filmic quality of their opening sequences, and that initial feeling of 'F**k! I'm finally actually controlling the character that up til now I've only seen in CG footage and static screenshots'.

This four minute video was surprising for a couple of reasons: It told us a lot about the game, its mechanics and the majority of features we'd expect to see when playing it, it was nearly all in-game footage and it was accompanied, by an informative (if slightly characterless) voiceover.

I hate the 267.