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  1. Games
  2. Action Games
  3. Red Dead
  4. Red Dead Redemption 2

Red Dead Redemption 2 is "slightly more novelistic" than GTA 5 because Rockstar co-founder Dan Houser "binged on Victorian novels" for inspiration

News
By Dustin Bailey Contributions by Catherine Lewis
Last updated 4 December 2025

"If you look at Dickens, Zola, Tolstoy or any of those authors, there's that feeling of all the world is here – that's what you're trying to get in open world games"

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Arthur Morgan in Red Dead Redemption 2
(Image credit: Rockstar Games)
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Is Dan Houser, co-founder of Rockstar Games and former lead writer on Grand Theft Auto and Red Dead Redemption, an equal to literary legends like Charles Dickens? Well, I dunno, ask me again in a couple of centuries when gaming's canon is settled, but Houser himself will tell you that there are some similarities between Victorian literature and Rockstar's world-building, and that influence became very explicit for Red Dead Redemption 2.

In an interview with The Guardian, Houser compares the GTA games to Charles Dickens novels, saying that while Rockstar's series isn't "as good" as those classic books, "they are similar in that he's world-building. If you look at Dickens, Zola, Tolstoy or any of those authors, there's that feeling of all the world is here – that's what you're trying to get in open world games." In fact, it turns out that during Red Dead Redemption 2's development, Houser found himself looking to that era of literature for more direct inspiration.

"I binged on Victorian novels for that," he explains. "I listened to the audiobook of Middlemarch walking to and from the office every day. I loved it."

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Houser, who served as both a writer and executive producer on the 2018 action-adventure, wanted Red Dead Redemption 2 to "feel from the writing perspective, slightly more novelistic." He explains: "I thought that was a way of doing something new on the story side – and the game was going to look so pretty, the art was so strong, I thought the story had better really set it up. We were trying to fill out the three-dimensional lives of the characters, and also to capture that 19th-century feeling of life and death, which was very different from ours."

Whether or not the plot stands up to comparisons against the titans of classic literature, I think it's tough to argue that Red Dead Redemption 2's story is anything short of Rockstar's best work, so clearly taking that inspiration paid off. Houser left Rockstar back in 2020, but who knows – maybe the best way to get ready for GTA 6 is to finally read through Crime and Punishment or Great Expectations. Trevor actor Steven Ogg would certainly support the endeavor.

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  • A screenshot of the upcoming PC port for Red Dead Redemption. Red Dead Redemption and Bully "nearly didn't happen," Rockstar Games co-founder Dan Houser says
  • Red Dead Redemption 2 screenshot showing the silhouette of a man with a cowboy hat on horseback, a glowing sun seen behind him GTA 5 left Rockstar feeling "slightly nervous" about Red Dead Redemption 2
  • A screenshot of Red Dead Redemption protagonist John Marston. Rockstar didn't expect so many Red Dead Redemption players to be "livid" over the ending

Rockstar co-founder Dan Houser left the studio because of how long GTA 5 and Red Dead Redemption 2 took to make: "I don't know if I had another one of those games in me."

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TOPICS
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Dustin Bailey
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Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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