PS5 Features
Latest PS5 Features

"There's a ravenous sense that people want to wash more stuff": PowerWash Simulator 2's devs are rolling out the red carpet for cleaning sickos, and they've already got big plans for 2026
By Alicia Haddick published
Interview Interview | FuturLab's Jess Green and Dan Chequer discuss the steps they've taken to build upon the success of PowerWash Simulator

After 15 hours of Bloodlines 2 disappointment, the embrace of Vampire: The Masquerade - Swansong has healed my bloodied heart
By Oscar Taylor-Kent published
Now Playing Now Playing | Returning to Swansong has revealed it an underrated social RPG gem that lets the fangs do the talking, and the perfect cure for Bloodlines 2

After playing Reanimal's terrifying opening, it's filling the Little Nightmares void in my heart
By Oscar Taylor-Kent published
Hands-on Hands-on | There's nothing little about this nightmare – Reanimal brings some big, primal fears of the unknown to the fore

Battlefield 6 Season 1 is a compelling free content drop that should see the FPS through the disruptive release of Call of Duty: Black Ops 7
By Josh West published
Features Opinion | Blackwell Fields is about to be a new favorite

Powerwash Simulator 2 has made me abandon my favorite nozzle and I don't know how to feel
By Sam Loveridge published
Features Now Playing | Powerwash Simulator 2 gives the people what they want, more Powerwash Simulator

The 10 best survival games to play in 2025
By Alex Avard last updated
Best list Can you make it in the best survival games? Here's our top 10 to play in 2025, from Atomfall to Palworld.

The 25 best Metroidvania games you can explore today
By Austin Wood, Malindy Hetfeld last updated
Best List From combat to platforming, here are the best Metroidvanias to play right now

"There's level design, and then there's Hitman level design": IO Interactive leads reflect on 25 years with Agent 47, and the "ramifications" of the World of Assassination
By Oscar Taylor-Kent published
Interview IO Interactive's Christian Elverdam and Matthias Engstrøm talk 25 years of Hitman, level design, and crafting a World of Assassination
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