Mario Maker is all about running infinite death gauntlets

The fuzzy warm fact at the centre of Nintendo’s first proper plumber punt since Super Mario 3D World is that Mario Maker is an infinite Mario platformer. So long as you have your Wii U, you’ll be able to jump in and sample completely new levels for the Italian avatar to hop, skip and jump through, for as long as it takes you to grow your own moustache, and beyond.

Yet another stage plays on the traditions of Mario, but in ways I didn’t expect or anticipate. It takes place beneath one of the iconic airships from Super Mario Bros 3, and packs familiar elements, such as the spanner lobbing Rocky Wrenches, but in new and unfamiliar positions.

I give the creation mode a run ourselves, and even though I'm playing an early version of the game, with a limited palette of bricks and elements from which to build my stages, I'm taken aback at how easy it all is. Nothing is overly complex, not placing things nor moving them around, nor even altering the ways they behave in the world. Pick up something, and give it a shake, and it changes, be it in colour or form, allowing for playful surprises buried beneath the overall canvas. Within just a few minutes, I have a workable stage together: an intimidating tower of Goombas in a SNES-era Super Mario World level, with a series of spring blocks, winged Koopas, and pitfalls to traverse.

Whether you intend to pick up your stylus and build something that’s been bubbling away in your brain since back in the 1980s, or you just need some more Mario in your life, this is the Nintendo game you didn’t even know you’d been waiting for.

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Matthew Gilman
When he's not busy being Editor of Official Xbox Magazine, you'll find Matt mainlining Overwatch. Current hero of choice: D.Va. No wait, it's Hanzo. No, no, it's Tracer. Actually it's... *forcibly removed from the internet*