Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • RPG Club
  • Countdown to GTA 6
  • Game of the Week
  • New Games 2026
  • G+RLS Podcast
  • Best gaming tech
  • Join our RPG Club
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. FPS
  3. Titanfall 2

How Titanfall 2’s secret, high-level game blesses a modern shooter with long-lost, old-school purity

Features
By David Houghton
Published 6 May 2017

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Titanfall 2 is a bloody brilliant FPS. Our Game of the Year, 2016, in fact. Even when we gave it that award, we didn’t actually know quite how good it was. Out of the box, the immediate experience is excellent. A brilliantly inventive campaign, and solid gold multiplayer, all underpinned by seamlessly flowing, parkour shooting. Great stuff. But now that it’s been out in the wild for a few months, Titanfall 2 has started to turn into a different, even more interesting game. One that was hidden in plain sight all along.

It turns out that for all of Titanfall 2’s immediate depth, there’s actually a whole lot more hidden under the surface. A swathe of game-changing new tricks, techniques, and entirely different ways of playing, all built into the game, but that the game never tells you about. Over recent months, the T2 community has discovered and latched onto this stuff, and words long-since dropped from the FPS vernacular have come back into the conversation. Words like “Quake”. And “Bunny-hopping”. And “Strafe-boosting”. A plethora of physics-bending, speed-doubling traversal techniques that subvert the game’s usual rules and limitations. And this has led to new play styles, which has highlighted new uses of previously overlooked weapons. 

The cumbersome, long-range EPG-1 rocket launcher has turned into an elegant, dextrous, mid-range duelling weapon, its purpose and functionality completely changed by a faster, bouncier – and yes, more Quake-like – take on Titanfall’s traditional free-running. Grapple-boosting has turned Pilots into light-speed Spider-Men. With a few sharp button toggles, a change to controller layout, and a lot of practice, it’s now possible to get from one end of a map to the other in a few seconds. Heck, it turns out that by blasting yourself with one of your own grenades - with perfect timing - you can pretty much move faster than time itself.

Latest Videos FromGamesRadar+
Watch full video here:

Of course, none of these techniques is entirely new. Variants of them have been around since the heyday of ‘90s and ‘00s arena shooters, when players started to discover control exploits within the physics of certain game engines that allowed them to see through the Matrix and go full-Neo on the likes of Half-Life, Doom, and Quake. Using the shockwaves of rocket explosions to boost the momentum of jumps. Steering into strafes to accelerate to higher speeds by manipulating the weird kinks of Source. Hell, even versions of Mario Kart and Smash Bros. have contained similarly useful oddities, in the days before Nintendo decided that Snaking and Wave-Dashing were cheating and removed them from their respective series. 

This sort of play, with its focus on the long-term discovery and honing of pure technique, was the lifeblood of a whole generation of shooters, these games’ systems - by accident or design - delivering a raft of high-level potential beyond their ostensible offering. Learning this stuff was a tough, optional road, but immensely rewarding, turning play into a kind of art, and making every success far more personal. There was no need for big expansion plans with those games. Yes, there were updates, and on PC, the community created loads of its own content via modding. But with such long paths of skill development within the fabric of the games, the playing was always the real focus. 

You may like
  • A thief looking down a scope in Marathon The 25 best FPS games to play in 2026
  • Destiny screenshot As Bungie closes the book on Destiny, we weigh the legacy of the best, worst, and most brilliantly boring FPS of its era
  • Destiny 2 As Destiny 2 ends, what's next for Bungie?

I’ve felt that the big shooters have been losing this sort of thing, progressively, over the years. With expansive weapon unlock systems, in-game (and real-money) currency markets, pre-order bonus gear, and map-and-mode season passes nigh-religiously adhered to as the means of maintaining a game’s long-term, online appeal, they’ve slipped into a pattern of presenting their longevity with an emphasis on explicit (but controlled) width of content over depth of gameplay.

I mean obviously it works. The huge games are still huge, and season passes must be selling, otherwise they wouldn’t still be happening. But I can’t help feeling – as I have for a long time – that to some degree we’ve traded true mastery for levelling up, and the art of skill-honing for the process of stuff-collecting. I’m not saying that these games aren’t demanding, or that they don’t have depths of their own to plumb – map knowledge, dexterity, team co-ordination, and overarching strategy remain vital – but games like Titanfall 2 and the aforementioned old-schoolers have a different kind of depth. And including it is important. As well as giving the player more ownership over their own experience, it simply lets a game appeal to more people, over a much longer period of time, long after the DLC runs out. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

It isn’t the only way of adding organic depth, of course. Overwatch does a great job of facilitating the long-term evolution of class-based strategies in its team-driven play, and the meta-tactics of character builds in Destiny’s Crucible are a different angle again, albeit one slightly dependent on constant, semi-random gear drops. But there’s a direct purity to Titanfall’s brand of of evolving control depth that has an experiential value all of its own.

Titanfall 2 does indeed have a weapon unlock system, but it works very differently to the nigh-endless cavalcades of kit you’ll find in some of its rivals. It becomes clear after just a few days that the standard assault rifle you start the online game with is as good as any other gun available. The reason for the later variety is simply, well, variety. Different guns let you play in different ways. Not necessarily better ways, or more effective ways, but ones that encourage different combinations of skills, load-out gear, and strategy. And more crucially, just different ways of thinking about the game. Titanfall 2’s unlocks are a great garnish, and give the game a healthier, wider set of foundations to explore, but they never distract from the path of real progress, which fundamentally, is always about developing moment-to-moment, systemic skill.

I do wish we saw more of this in big, multiplayer games, but I think I understand a few of the reasons we don’t. Perhaps part of it is a perception of fairness, a desire to maintain a level playing field by ensuring that player power-levels are at least partially dictated by grind-guaranteed gear rather than the use of arcane, high-level techniques. A level-by-level unlock system is a means of controlling players as much as it is empowering them, after all.

Plus, probably more importantly, XP bars and levels caps provide an immediate and very easily quantifiable sense of progress. Certainly a more addictive player-retention system for most than the steady honing of high-level skills. Thus, that system’s sanctity needs to be preserved, and a systemic lock-down is fairly vital to that. There’s no point setting up an elaborate reward system if a player can just master rocket-jumping and veto the advantages of later gear drops. 

But Titanfall 2 proves that it isn’t an either/or situation. You can install your game with a long-term Advent calendar of new toys without having those toys dominate. You can give your systems long-term flexibility and scope for a spiralling ‘expert’ game without hampering the middle-ground players, or becoming elitist. You can deliver a game that works for everyone, giving immediate fun and power to the pick-up player, while providing hidden depths that cater new options in a bunch of different directions, without bottlenecking success along any one path. Good job, EA and Respawn. And please stay away from the patch button. Intentionally or not, Titanfall 2 is working out just great as it is. 

CATEGORIES
Xbox One PS4 Platforms Xbox PlayStation
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
A thief looking down a scope in Marathon
FPS Games The 25 best FPS games to play in 2026
 
 
Destiny screenshot
Destiny As Bungie closes the book on Destiny, we weigh the legacy of the best, worst, and most brilliantly boring FPS of its era
 
 
Destiny 2
Destiny As Destiny 2 ends, what's next for Bungie?
 
 
007 First Light screenshot of Bond pointing a gun at an off-camera enemy
Action Games Zelda Breath of the Wild's most important lesson lives on in 007 First Light
 
 
A destroyer from Marathon looking head-on, with a pale blue sky behind
FPS Games Killing Marathon would be self-sabotage for Sony
 
 
Warfare screenshot
MMO Games After years of failing to get into MMOs, Warframe finally won me over in 2026
 
 
Latest in FPS
Overwatch screenshot of Sombra holding a dark orb
FPS Games Overwatch's huge "battle pass revamp" is out tomorrow and makes things more complicated but better
 
 
Overwatch characters dress like Sanrio mascots
FPS Games Overwatch's resurgence drove Blizzard to its "first back-to-back years of growth" in 10 years
 
 
Doom: The Dark Ages character wincing
FPS Games Doom developer slams Xbox: "They fundamentally don't understand art. They don't understand games"
 
 
Halo Campaign Evolved Two Betrayals cutscene gold Cortana in Halo control room holding the index
Halo Halo co-creator says the Campaign Evolved hate is overblown: "I really love the upgrades"
 
 
Black Ops games in order: A man walking through a ruined city during Call of Duty Black Ops 2
Halo Call of Duty: Black Ops ports battered Halo Campaign Evolved on PlayStation due to price, analyst says
 
 
Wolfenstein 2009
FPS Games 12 years after being removed, Wolfenstein 2009 could be getting a surprise remaster at QuakeCon 2026
 
 
Latest in Features
GTA 6 Ultimate Edition screenshot
Games With the GTA 6 shadow looming, Gamescom suddenly feels like the most essential gaming event of 2026
 
 
Emilia Clarke as Daenerys Targaryen and Kit Harington as Jon Snow in Game of Thrones
Fantasy Shows Game of Thrones: The Mad King makes the identity of the Prince that was Promised clearer than ever – with a major catch
 
 
Emilia Clarke as Daenerys Targaryen in Game of Thrones season 3
Fantasy Shows 7 years later, new Game of Thrones play The Mad King might answer a huge Daenerys Targaryen question
 
 
A multiplayer skirmish in N Plus Infinity Times Two
Platforming Games These devs spent 22 years building the perfect platformer, and the Steam apocalypse won't stop them
 
 
The cast of Game of Thrones: The Mad King
Fantasy Shows 16 things we learned about Game of Thrones from The Mad King play
 
 
Big Walk
Co-op Games Game of the Week – Big Walk is a brilliant co-op puzzler that's more than "friendslop"
 
 
LATEST ARTICLES
  1. Faelian
    1
    Bethesda vet says Oblivion Remastered can't be called a remake, unlike Final Fantasy 7 and RE2
  2. 2
    Chill shop sim about repairing off-brand PS1s makes $3 million just days after launch
  3. 3
    Famous Palworld bug returns in 1.0 to bless players with a giant Sekhmet "200x her normal size"
  4. 4
    As GTA 6 hype builds as the industry buckles, Take-Two boss says "I don't love winning by attrition"
  5. 5
    With the GTA 6 shadow looming, Gamescom suddenly feels like the most essential gaming event of 2026

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...