Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Crimson Desert
  • Submit your clips. Win prizes
  • Pokopia
Don't miss these
Arc Raiders characters drinking at a bar
Third Person Shooters As Arc Raiders gets stale for some, dev says players "reaching the end of our content" are a focus
Nioh 3 stone demon with red eyes
Action RPGs "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev
Arjun Devraj stands in front of an eight-armed figure in front of an eclipse in key art for Saros, covered with the GamesRadar The Big Preview frame
Roguelike Games 3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review: "Bungie has created my favorite multiplayer shooter in years"
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
A thief looking down a scope in Marathon
FPS Games After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
Arjun runs towards Bastion in Saros, using his blue shield to absorb a spiral of blue orb bullets, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros will "tempt you to do tricky things", its game designer tells me about its aggressive, creative shield combat
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
Arc Raiders best weapons
Third Person Shooters "Will this blow up the server?": Arc Raiders players are so good at killing Arc that Embark eyes ways to "escalate" PvE
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
  1. Games
  2. Action
  3. Hard Corps: Uprising

Hard Corps: Uprising review

We knew this wasn't going to be easy

Reviews
By Matthew Keast published 18 February 2011

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Pros

  • +

    Amazing art

  • +

    Beefy challenge

  • +

    Cool weapons

Cons

  • -

    Corny enemy designs

  • -

    Some lame deaths

  • -

    Fewer weapons in later levels

Best picks for you
  • How we test controllers on GamesRadar+
  • The best Nintendo Switch 2 controller 2026: Compatible gamepads road tested with Ninty's new handheld
  • Best gaming handheld 2026: portable consoles and PCs I'd take on the go

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Just hearing the title or glancing at some screens, one might not realize that Hard Corps Uprising is a Contra game. Seeing it in motion - or even better, playing it - makes the connection to the venerated scrolling shooter series obvious. Art-wise, it doesn’t look anything like a Contra game. It looks like a brightly-colored anime, and for good reason: Konami brought in BlazBlue’s artists to create the game’s look. It’s never less than gorgeous, even if most of the bosses have some seriously corny character designs that make them less than intimidating.

Anyone who’s played a Contra game starting with Contra III or later will be able to pick up Uprising’s control scheme easily. For everyone, else, though, it will be a rough ride just getting a handle on your character, let alone dealing with everything the levels throw at you. Running, shooting, and jumping around without figuring out the special moves will only get you so far, and unfortunately there’s no tutorial or manual to speak of outside of a rudimentary “how to play” menu.

Among the things you need to know: you can double-jump, which is a huge game changer for a Contra game. It allows you to change direction in mid-air, which means you’re way more nimble, which means the game can be extra brutal when throwing bullets and jumping challenges at you. You can also dash with the shoulder buttons – on the ground you’ll sprint for as long as you want; in the air, you’ll perform a short horizontal burst. The air dash means you can double-jump and then go a bit farther before dropping back to the ground. You can even jump, dash, and then jump again, and painfully this becomes necessary maneuvering in later levels.

You’ll need to master the triggers, which “lock in” either your aiming or movement. So, the left trigger locks your aim to one direction so you can move and jump while firing at the same angle. The right trigger roots you in place so you can fire in all directions. These elements were introduced way back in the Super Nintendo version, but if you’re new (or haven’t touched Contra since the original), they will take time to get a handle of, but make the effort: it makes the game less difficult, but also more skillful and enjoyable.

There are a few other advanced moves, like the ability to backhand a bullet back in an enemy’s face, but these seem mostly for show, since we got through the whole game without mastering any of them. They’re there if you want to be a badass, which is good since these elements allow for additional ways to improve your play as you repeat the eight stages the game offers. And repeat them you will.

There are two main modes in Uprising: Arcade, and Rising. Arcade, strangely, is the much more hardcore mode. It’s insanely difficult because it gives you only the default lives, health, and weapons. Most players will focus on the Rising mode because it provides the same stages as Arcade, but brings in CP (the game’s version of experience) and doesn’t force you to start from the beginning each time. Only the super hardcore players will spend any time in Arcade, but everyone will enjoy Rising because it has that compulsive RPG grind to it. The things you can unlock really make an impact on the game, and the most important ones, like extra health and lives, are actually pretty cheap to purchase.

We’re decent Contra players. Not super great, but as an example, way back in the day we could beat the original Contra without using the thirty lives code. Uprising is way, way more difficult. It’s hard to say how hard it is when compared to Contra: Hard Corps, since the Rising mode gives you a lot of wiggle room with health and lives, but yeah, it’s along those lines. The last few levels get insanely difficult, and not always for the right reasons.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

In order to enjoy Uprising, you need two things: patience, and a willingness to memorize patterns. Sure, these demands are staples of the scrolling shooter genre, but we’d say that Uprising ratchets up the difficulty just a bit too much into the “unfair” category. A lot of the time, it gives you generous warnings if something is going to come flying at you from off screen, but later in the game a lot of the attacks become so difficult to predict that it gets annoying. However, patience pays off big time: every boss in the game that made us at first say “Oh come on, how the hell can I avoid that!” eventually went down when we learned the patterns. We even discovered some “cheap” techniques for exploiting certain bosses, but these were clearly designed into the game intentionally, which is a nice old-school throwback of design.

One aspect of the overall design we didn’t enjoy was how the later levels were less fun for us than the earlier ones, and for multiple reasons. In the early levels there are a lot of hidden items that can be picked up in out of the way corners, but in later levels we found almost none of these, making the levels feel emptier and giving the sense we were just supposed to rush through them. There were also much fewer weapons available, and combined with a really annoying tendency to put the weapons in places where almost every time some enemy would ambush you as you picked it up (forcing you to drop it immediately) we spent the majority of the last half of the game with just the basic rifle, which is the most boring way to play any Contra game. We’d prefer if the difficulty focused on the enemies, not on depriving you of the fun toys to use.

The most important aspect of Hard Corps: Uprising is that it has the potential to appeal to the ultra-skilled gamers as well as the rest of us. Casual players could have fun if they can be patient and earn experience to make the game easier, but the game is rock hard from the first level onward, so patience is critical. There’s also the option for two-player co-op, which will appeal to any old-school shooter player, but we found that two people just make the game more difficult since it’s harder to see what’s going on. Still, the pure chaos and craziness of it will appeal to many players, and you can link up with others online if you don’t have a buddy nearby.

The overall feeling we got from Uprising is one of a game not quite up to the standard of the very best Contra games. If played “straight” – in the Arcade mode – it’s basically impossible for anybody but the super hardcore. In the Rising mode, it becomes a war of attrition: it remains impossible until you earn enough health and lives to make it bearable. When the game works – that is, when you pull off incredible close calls and survive the onslaught – it’s quite exciting. When it doesn’t work, which will depend on your frustration threshold and/or skill level, it becomes utterly exasperating. All of this means it is stubbornly old-school, for better or for worse. For those looking for a challenge, it will be a meal to chew on, digest, and savor.

Feb 17, 2011

CATEGORIES
PlayStation Platforms
Matthew Keast
Matthew Keast
My new approach to play all games on Hard mode straight off the bat has proven satisfying. Sure there is some frustration, but I've decided it's the lesser of two evils when weighed against the boredom of easiness that Normal difficulty has become in the era of casual gaming.
Read more
The player looks at their ornate hands gun with a blood-red chamber in Crisol: Theater of Idols
Survival Horror Games Resident Evil meets BioShock in a survival horror FPS that would be cringe if it wasn't so damn metal
 
 
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
 
 
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
 
 
Menace pre-launch screenshots
Strategy Games After losing 92 soldiers in Menace, I'll never call XCOM brutal again
 
 
Aaron Wei battles a bug monster in Trails Beyond the Horizon, cropped for a closer view of the action
JRPGs Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based hybrid combat is finely balanced"
 
 
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
 
 
Latest in Action
Ellie in The Last of Us 2
The Last of Us The Last of Us Part 3 hopefuls are convinced Naughty Dog head Neil Druckmann is hinting at another sequel
 
 
At Fate's End key art showcasing your initial sword without logo
Action Games I fell in love with At Fate's End when my sister tore her arm off to make a lightning sword
 
 
Box art for Star Fox Zero.
Action Games Shigeru Miyamoto has heard about Star Fox's infamous amputation theory, former PR lead says
 
 
Ocarina of Time
The Legend of Zelda "Nintendo is absolutely furious" about Zelda: Ocarina of Time remake leaks, former marketing lead assures
 
 
GTA 4
Grand Theft Auto Former GTA lead explains why GTA 4 "ditched" ferries after an old build surfaces online
 
 
GTA 6
Grand Theft Auto GTA 6 sleuths deduce that Rockstar North's likely spent over $2 billion making the game
 
 
Latest in Reviews
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
 
 
Asus ROG Strix Morph 96 Wireless
Gaming Keyboards The Asus ROG Strix Morph 96 wants to be fully disassembled, but with the way it runs right out the box I'm not sure you'll need to
 
 
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
 
 
Fox in the Forest box on a wooden table
Tabletop Gaming Fox in the Forest review
 
 
Charlie Cox as Daredevil in Daredevil: Born Again season 2
Marvel TV Shows Daredevil: Born Again S2 review: "Still struggling to bloom in the shadow of the Netflix show"
 
 
Photo of the EasySMX S10 Lite sitting infront of a Nintendo Switch 2.
Gaming Controllers The EasySMX S10 Lite controller has the most satisfying buttons I've ever pressed on a Switch 2 pad
 
 
LATEST ARTICLES
  1. A new look at Masters of the Universe is here
    1
    The new Masters of the Universe trailer is here, and its colorful, epic-looking action is warming my millennial heart
  2. 2
    Avatar: The Last Airbender season 2 unveils release date, Toph in action, and a perfect recreation of Ba Sing Se
  3. 3
    After depleting several natural resources in Pokopia, I'm wondering if my Pokémon friends might be better off without me
  4. 4
    Arc Raiders High-Gain Antenna project materials and rewards
  5. 5
    Pokemon Pokopia sends monthly Switch 2 sales flying by 154% in the UK as the cozy Animal Crossing-like hands Nintendo a needed system seller

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...