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Former Helldivers, WoW devs had to employ horse actors for new game, and getting them into motion capture suits was predictably wild: "But the results have been worth it"
By Kaan Serin published
News "Everything had to be built so that it functioned exactly the same for the horse as it did for the people."

"I've had this idea for 25 years": Solo dev behind single-player MMO with fake simulated players insists "I do not plan to add multiplayer" as it soars on Steam
By Ashley Bardhan published
News Erenshor will remain a mystery

In a custom "nightmare mode" where any damage permanently deletes his character, MMO daredevil ends 15-month Old School RuneScape challenge with a 68-minute finale
By Austin Wood published
News Resident OSRS sicko Settled does it again

Ex Helldivers, WoW devs' studio CEO says AI "was supposed to vacuum my house" but "some ridiculous Silicon Valley tech bros" decided to have it make art instead
By Dustin Bailey published
News "Are we going to start replacing all of our concept artists with Midjourney? Hell no"

After 8 months, Final Fantasy 14 expansion Dawntrail finally goes back to "Mixed" Steam reviews as MMO fans praise patch 7.2: "A massive improvement in all regards"
By Anna Koselke published
News Has Seekers of Eternity turned things around?

"The entire industry is totally and completely clogged": Ex Helldivers, WoW devs' studio CEO says new MMO won't be another live service shooter for "dudes in black T-shirts and jeans," which makes it perfect
By Ashley Bardhan published
News There's no place like Equinox: Homecoming

Final Fantasy 14 and 16 composer says working on the MMO and a action-RPG at the same time was awful: "Every day was a really horrible hell"
By Jordan Gerblick published
news Masayoshi Soken says "I would just say no" if Square Enix asked him to work on Final Fantasy 17 and 14 at the same time

For the first time in 10 years, Elder Scrolls Online is adding Subclassing that'll let you kit out your build with skill lines from other classes
By Jordan Gerblick published
News You'll now have about "3,000 ways to mix and match skill lines"

11 years in, Elder Scrolls Online isn't going anywhere, but its studio head says it's "time to shake things up" so that the MMO can stay "fresh and modern for years"
By Jordan Gerblick published
News Zenimax Online studio head Matt Firor says "we've heard your feedback about wanting more variety and to shake things up"
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