Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
  1. Games
  2. Fighting

Thought Shao Kahn was tough? Here's the future of fighting game AI

Features
By Maxwell McGee published 29 May 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

There's a special kind of rage that bubbles up when facing cheap AI in a fighting game. As Shao Kahn or Gill or that jerkface Rugal beats you to a bloody pulp, it takes every ounce of restraint not to put your fist through the screen; anything to wipe that smirk off their digital face. But even at the height of cheapness, almost every fighting game AI behaves like an Agent from The Matrix: fast, aggressive, and bound by rules; rules that can be exploited.

Because of this, the idea of an AI consistently beating a skilled, human player is about as likely as getting a new Darkstalkers game (read: impossible). They can't strategize, and improvise, the same way a human mind can, and therefore rely on overpowered moves and gimmicky tactics as a crutch. However, there are some - from big companies to intrepid individuals - still searching for smarter AI, and what they've discovered may give the CPU its first fighting chance in a long time.

One path to a better AI relies on the player to become both teacher and sparring partner. Killer Instinct's shadows system - announced earlier this year - seeks to recreate your fighting style with an unprecedented degree of accuracy. According to Bruce Hayles, an engineer with Iron Galaxy, "Everything your shadow does in a fight is something you've actually done before. If you never block while training your shadow, then it will never block. If you historically stop [attacking] on wakeup after repeatedly being punished, your shadow will adapt in the same way."

Astute fighting game fans know Killer Instinct isn't the first to offer something like this. From Virtua Fighter 4's AI training to Super Smash Bros. for Wii U's amiibo integration, tailoring an AI has been done before - just not very well. But while these attempts have caused an AI to use some of your tactics some of the time, the Killer Instinct team wants your shadow to be instantly recognizable as a product of your own habits. It intends to recreate your movements step for step, and blow for blow, serving as a digital representation of you on your best day.

"When you play against your shadow, it can get really spooky," says James Goddard, design director at Microsoft Studios. "I guarantee at some point when you're fighting your shadow in a mirror match, you're going to do a move at the same time as your shadow. The two will trade hits, and you'll be like 'Whoa.' Bruce and his team have created what may eventually become Skynet. It really gets in your head."

"Traditional AI can be fun and challenging, but in many ways you're playing a different game compared to fighting another human."

Shadows are created on a per-character basis, meaning you have a Jago shadow, a Sabrewulf shadow, and so on. You train them individually, either by fighting against them or by uploading gameplay data generated from fighting other AI, shadow, or human opponents. The impact this data will have on your shadow can be previewed using the shadow brain (shown above), which outlines your general fighting style. Data is also recorded on a per-matchup basis. This way, your shadow knows to use different strategies against the slower Chief Thunder, than it would against nimble Riptor.

Once your shadows are in top form, you can send them out into the net to fight for you. Should another player defeat your shadow, a 'shadow bounty' will be placed on that player's head, incentivizing you to personally step up and defeat their shadow in retaliation. You can also face down several shadows in succession in a special survival mode that pulls in increasingly difficult digital doppelgangers from online.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

"There's definitely a nostalgia for the super hard AI of the '90s," says Hayles. "The traditional AI can be fun and challenging, but in many ways you're playing a different game compared to fighting another human. It's the difference of fighting what the developer wants you to fight, versus the unpredictability of a live opponent." By creating an AI that's constantly updated by human input, the Killer Instinct team hopes to finally bridge the gap between these two styles.

Eric "Dantarion" Sheppard, one of the leads on Project M, shares this nostalgia. Around this time last year, he unleashed KenBot upon the world, a souped-up Street Fighter 4 AI that falls on the far end of the spectrum from KI's shadows. Armed with inhuman reflexes, a frame-perfect knowledge of each attack, and an unlimited supply of Shoryuken!, KenBot took on all challengers in a YouTube series documenting his online exploits. The lucky few who survived are able to recognize the bot's patterns and exploited them accordingly - the Achilles' heel of all AI.

Since posting those videos, Sheppard has been working on ways to inject more humanity into his creation. "KenBot would love to think like an actual person," he explained, "but right now he's coded on hard rules. He's told the best way to play the game." That 'best way' comes from the legendary Ken flowchart, the obvious pinnacle of Ken Masters mastery. Sheppard (perhaps blinded by hubris) believes he can improve upon perfection by rewriting the bot with expanded decision paths and possible combo strings to make it less of a one-trick pony. If his AI is going to beat humans, after all, it should at least act like one.

"We now have match data from millions of SFIV players from around the world. We're thinking about how to utilize this data in the future."

With an expanded repertoire, plus the ability to interpret hit- and hurt-box data, Sheppard feels confident about taking his creation on the road. Next stop: EVO 2015. "I want him to crush people outright," he boasts. Hearing him describe his setup from the show, Sheppard sounds like something of a carny for the digital age. 'Step right up, folks! Step right up and face the mighty KenBot!' All of the data recorded from these matches will then be used to make KenBot even stronger.

But Sheppard isn't the only one looking to beef up Street Fighter's AI. Yoshinori Ono, producer on Street Fighter IV, and the team at Capcom are working on their own designs for a new versus CPU. "In the Street Fighter IV series, we implemented a Replay Channel starting at SSFIV, which is a playback feature that allows players to view matches," Ono says. "As such, we now have match data results from millions of SFIV players from around the world. Moving forward, we’re thinking about how to process and analyze this data and utilize it in the future."

By Ono's own admission, the basics of how fighting game AI operates "hasn't changed much since the Street Fighter 2 days." A versatile, well-designed AI can be a valuable asset to any fighting game. It can be a teaching tool that helps players better understand a character's fighting style, or instill the confidence they need to jump from CPU battles to online matches against live opponents. This is something Ono sees as a major opportunity, and something could shape the future of Street Fighter.

"Versus fighting games are ultimately a form of entertainment, a [game] built on the PvP model," he says. "We're looking into how we can create that essential AI that urges players to jump into the VS arena, as well as how we can create an AI that provides the type of entertainment that makes players feel the joy of battle. At the core, this is what I feel our goals are. Regardless of which diverse background you come from, at the end of the day, everyone wants to get better and stronger, right?"

CATEGORIES
PC Gaming PS4 Xbox One Platforms PlayStation Xbox
PRODUCTS
Street Fighter 5 Ultra Street Fighter 4 Killer Instinct (Xbox One)
Maxwell McGee
Maxwell McGee
Maxwell grew up on a sleepy creekbank deep in the South. His love for video games has taken him all the way to the West Coast and beyond.
Latest in Fighting
Alex Clotheslining Ryu in Street Fighter 6
Fighting Games Street Fighter 6 hits new all-time peak playercount on Steam thanks to the protagonist of the series' biggest flop
 
 
Mortal Kombat 11
Games Mortal Kombat's Sub-Zero and Kitana team up after figure skating duo's win to pull off a competition illegal move
 
 
Dragon Ball Age 1000 protagonist rushing toward the screen
Fighting Games Bandai Namco may have accidentally confirmed its mysterious new Dragon Ball game was actually Xenoverse 3 all along
 
 
Street Fighter 6 screenshot
Fighting Games Capcom tries and fails to make Street Fighter 6 fans pay $40 to watch a tournament, reduces pay-per-view price to $10
 
 
An image from Marvel Tokon: Fighting Souls showing four heroes teaming up together.
Fighting Games 4v4 fighter Marvel Tokon will reportedly only have 20 fighters at launch, and not everyone is happy
 
 
2XKO trailer still of Vi fighter reveal
Fighting Games Riot cuts 80 employees 3 weeks after League of Legends spinoff 2XKO celebrates launch
 
 
Latest in Features
Star Wars Galactic Racer big preview
Racing Games "Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
 
 
Star Wars Galactic Racer big preview
Racing Games Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
 
 
The Elder Scrolls Oblivion Remastered screenshot with 'Future of Starfield' branding
RPGs How returning to The Elder Scrolls: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
 
 
Mina the Hollower key art cropped to just show Mina
Action RPGs I already know Mina the Hollower is going to ruin my life
 
 
Peter Parker as Man-Spider in Spider-Man: The Animated Series
Marvel Movies Is the Spider-Man: Brand New Day trailer hiding Peter Parker's transformation into Man-Spider? The comics explained
 
 
The Future of Starfield
RPGs Bethesda's Tim Lamb on the biggest changes coming to Starfield, the PS5 release, and why all those load screens are necessary
 
 
LATEST ARTICLES
  1. Milly Alcock as Supergirl
    1
    James Gunn confirms that Supergirl is set between the events of Superman and Man of Tomorrow
  2. 2
    Death Stranding 2's PC player peak is better than both versions of the original game combined
  3. 3
    How returning to The Elder Scrolls: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
  4. 4
    Crimson Desert launches to "Mixed" Steam reviews, as some praise the RPG while others call it "bland"
  5. 5
    Is Crimson Desert on Game Pass?

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...