Death Stranding 2
Latest about Death Stranding 2

Hideo Kojima doesn't want more than 150 people working on games like Death Stranding 2 thanks to a sheep herding tip from Mad Max director George Miller
By Scott McCrae published
News "I had to admit I went a little over 150, and we laughed about it"

Why is Death Stranding 2 more combat-heavy? Kojima has the most Kojima explanation possible: an obscure gameplay theory he cooked up 8 years ago
By Scott McCrae published
News No word on if the dookie grenades will have a larger role this time around

Death Stranding 2 technical director says that the jump from PS4 to PS5 "isn't so great," it's just "more efficient"
By Iain Harris published
News "It’s more a case that on PS5 there are more efficient ways of arriving at similar goals"

Hideo Kojima says the final Death Stranding 2 trailer will be shorter and won't have story details, which is fine as I'm not sure I'd understand them anyway
By Scott McCrae published
News Because we totally would understand the story segments anyway, right?

Hideo Kojima doesn't really listen to feedback when it comes to Death Stranding or Metal Gear Solid's stories: "I'm not interested in making something that appeals to everyone"
By Scott McCrae published
News If the naked Norman Reedus didn't already give it away

Hideo Kojima says the "loss of my father was a major theme in the Metal Gear series," but Death Stranding "looks in the other direction"
By Dustin Bailey published
News "You assume the parent’s perspective, looking toward the child"

Death Stranding 2 is Hideo Kojima's answer to James Cameron's Alien sequel: "We've introduced battles to give it this new dimension"
By Kaan Serin published
News Because "everyone understands Death Stranding’s world" now

Death Stranding 2 feels a bit like Metal Gear Solid 5, Hideo Kojima says: "When you return to your bed on the Magellan, it's the same feeling as returning to the plant"
By Catherine Lewis published
News And that's apparently not the only thing that feels familiar
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