
Nathan Walters
Nathan Walters originally joined Future in February 2022 as a deals writer and is based in Cardiff, Wales. He has covered topics such as graphics cards, mobile phones, and game consoles for sites like TechRadar, TomsGuide, and Tom’s Hardware. He has also written money-saving advice for multiple publications such as Moneynet, NationalWorld, iPaper, Pick Me Up! And My Weekly. Nathan is an avid video game and tabletop player who loves writing, and in his spare time, you can find him playing D&D, grinding in Guild Wars 2 or writing reviews on his website GameReport.
Latest articles by Nathan Walters

Helldivers 2 devs know fans want tougher content, and Arrowhead is "looking for ways to provide more challenge" for Super Earth's finest
By Nathan Walters published
News Community manager Katherine "Baskinator" Baskin reassures Helldivers 2 fans that Arrowhead is listening

Borderlands 4 will have a "very ambitious" endgame, but not everyone is happy about having less skill points as creative director argues "you lose build diversity" with too many
By Nathan Walters published
News Gearbox doubles down on a meaningful endgame and skill customisation, but not all fans are convinced that fewer points mean better builds

Saving Hytale isn't something Stardew Valley's ConcernedApe is "thinking about too much" thanks to Haunted Chocolatier, but "If something were presented to me, I would be open to entertaining the idea"
By Nathan Walters published
News Eric Barone isn't saving Hytale, but he's not ruling it out either

'Nearly complete' prototype of cancelled Animaniacs GBA game surfaces online after nearly two decades
By Nathan Walters published
News Unreleased Animaniacs GBA game uncovered after nearly 20 years, giving fans a rare glimpse of what could have been.

Mario Kart World player discovers you can defy the laws of gravity in Free Roam with a bug that allows you to float across the map: "I think I broke the game"
By Nathan Walters published
News Gravity takes a holiday as one player sends their kart drifting above Mario Circuit in a fun new glitch

Palworld publisher's 2D roguelike Metroidvania that looks like Hollow Knight but plays like Dead Cells is ditching early access and going straight to a full launch thanks to massive Steam demo
By Nathan Walters published
News Pocketpair ditches early access for full launch of Never Grave: The Witch and The Curse after valuable demo feedback.

Square Enix finally ported Final Fantasy Tactics after its director played it for the first time in years, then instantly ran into issues because no one had the source code anymore
By Nathan Walters published
News A classic strategy RPG comes back to life, thanks to nostalgia, ingenuity, and a lot of late nights

Clair Obscur: Expedition 33 is even getting praise from within The Witcher 4 studio CD Projekt Red, as community director says "we NEED more games like this"
By Nathan Walters published
News Industry veterans can't stop talking about Clair Obscur: Expedition 33's story, cast and unforgettable soundtrack.

Blood of Dawnwalker director says the vampire RPG's story is so non-linear that "you can align with the human rebellion or finish the game without ever meeting them”
By Nathan Walters published
News The Blood of Dawnwalker director promises a true “narrative sandbox” for Vampire RPG fans.

007 First Light leads say James Bond is no Agent 47: "If Hitman is a single-minded killer and basically the bad guy of the game, Bond is the hero"
By Nathan Walters published
News IO Interactive promises a fresh take on 007, putting real character into the next James Bond game

Clair Obscur: Expedition 33 devs held blind auditions, so they didn't know they landed talent from Final Fantasy and Baldur's Gate 3 until after they picked them
By Nathan Walters published
News Because developer Sandfall had blind auditions, the devs didn't even know it was Ben Starr and Jennifer English, but it "turned out they were quite big in the voice acting world"

Clair Obscur: Expedition 33 director found something that "makes the game feel 10 times better" mid-development, then painfully realized they had to apply it to "like 1,100" different attacks
By Nathan Walters published
News A breakthrough moment made Clair Obscur: Expedition 33 “feel ten times better” but left its creators facing hours of painstaking fixes

Witcher 3 devs "knew it from the get go” that they wanted Ciri as protagonist for Witcher 4 back in 2014
By Nathan Walters published
News CD Projekt Red’s vision for the next Witcher protagonist has been in place for nearly a decade, and it’s Ciri

Stardew Valley creator ConcernedApe worries follow-up Haunted Chocolatier might "ruin the teeth of a whole generation": "I'm thinking about doing it so you can only eat like two chocolates per day"
By Nathan Walters published
News "Am I going to ruin the teeth of a whole generation?" Barone jokes as he considers a chocolate limit in Haunted Chocolatier

GTA veteran's new open-world game uses a camera trick while you drive "to make you feel like you're on the edge of control, almost like you're in a Fast & Furious film"
By Nathan Walters published
News It sounds like MindsEye has all the racing and care action we love from Grand Theft Auto

The Witcher 3 performance director can't see AI fully replacing actors, especially not for games wanting to focus on a "strong story" as "It can’t replace that human spark"
By Nathan Walters published
News "There's too much missing which defines the nebulous 'something' that elevates an 'ok' performance to a brilliant one"
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