How Half-Life 2 set (still unbettered) standards for video game story-telling, with a hero who never says a word
Editorial Horror games can connect with us more by including a cast of characters to amplify the scares waiting around each corner
Review "It’s as if Valhalla placed a Gamecube game and 360 disc in the teleporter from The Fly and then shoved the resulting mishmash straight into the Wii U’s tray."
Review "It may be a modest advance, and it’s no cure for Lego fatigue, but after some consideration, I’ve decided to endorse this Park tie-in."
Review "All it takes is a little cardboard and silver tape and you’ve got a powerful new punching arm for your giant robot."
Review "A fresh take on a classic game, but not without a (gnarled) handful hang-ups. This is how you remember playing the game back in 1996."