Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Crimson Desert
  • Arc Raiders
  • The Boys S5
  • Best turn-based RPGs
  • Submit your clips. Win prizes
Don't miss these
Marathon cinematic shot of assassin runner
FPS Games Bungie makes Marathon less vicious as players keep leaving: update adds new friendly options
Starfield ending explained
RPGs Todd Howard thinks the message behind Starfield's original New Game Plus "got lost on a lot of people"
Ghost of Yotei gameplay showing Atsu sitting on her horse between bright pink cherry blossoms, looking at a distant fortification built against a mountain
Open World Games Best open world games to play in 2026 and completely forget real life exists
Mel staring head-on with one red eye in Hades 2
Hades After 300 hours, Hades 2 has me back under its spell with a console launch and secret new game mode
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Pragmata screenshot taken on PS5
Action Games Pragmata review: "Blasting and hacking in sync has me locked in for Capcom's sci-fi shooter"
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
A crop of the Windrose key art showing two pirates in front of a montage of ships, posing with guns
Survival Games Windrose is a pretty good karaoke cover of Assassin's Creed: Black Flag with a survival twist
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Resident Evil Requiem, Pragmata, Marathon, and Monster Hunter Stories 3
Games The best games to play in 2026, so far
Halo Infinite
Halo Halo dev fights "devs hate Halo" theories: "No one works a 60- or 80-hour week out of spite"
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
The lighthouse looks at a twisting tree in Keeper
Games Best Xbox exclusives you need to own
Borderlands The best Borderlands games, ranked
  1. Games
  2. FPS

Halo Infinite review: "Halo as you've never seen it before"

Reviews
By Josh West published 6 December 2021

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Halo Infinite campaign
(Image credit: © Xbox Game Studios)

GamesRadar+ Verdict

Halo Infinite celebrates a 20-year legacy with style and smartly outlines the foundations for future expansion – and it's the best Halo has been in quite some time

Pros

  • +

    Combat feels fantastic

  • +

    Wide-open world works for Halo

  • +

    The Grapple Shot is a revelation

Cons

  • -

    Story can be messy

  • -

    No co-op at launch

  • -

    Most equipment is redundant

Best picks for you
  • The best Xbox Series X controller in 2026
  • I've tested them for you, and these are the 7 best TMR controllers on the shelves right now
  • The best Xbox Series X accessories in 2025

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Halo Infinite feels like a homecoming. 343 Industries was faced with what should have been an impossible challenge: to celebrate a 20-year legacy while outlining the foundations for future adventures. And so there's another ringed world to explore and a new Smart AI companion to shine a little light in its darkest corners; a new extinction event for humanity to narrowly circumvent and yet another fight for Master Chief to threaten to one day finish. Halo Infinite is Halo as you remember it; Halo Infinite is Halo as you've never seen it before. 

While 343 may have been at the helm of this series for a decade now, it never felt as if the studio truly understood what it had in its hands. Halo 4 was too thematically familiar, Halo 5: Guardians too mechanically expansive, and the scars left by the corrosive launch of The Master Chief Collection never healed over for many in the community. In Halo Infinite, the response to such a sustained campaign of criticism is one of deliberate defiance. 

Halo Infinite is a spirited return to the familiar fundamentals that underpinned Combat Evolved, reclaiming a sense of discovery that, while once at the heart of Halo, has gradually withered over time. It's a truly expansive experience too, shoving Spartan-117 out of the small sandboxes he's been so comfortable playing in for all these years to encourage exploration of the entire playground. And tying it all together is a free-to-play multiplayer component which pulls players across three platforms into one shared, competitive arena. It's an undeniably bold package. 

Waging war

Halo Infinite

(Image credit: Xbox Game Studios)
FAST FACTS: Halo Infinite

Halo Infinite

(Image credit: Xbox Game Studios)

Release date: December 8, 2021
Platforms: Xbox Series X, Xbox One, PC
Developer: 343 Industries
Publisher: Xbox Game Studios

Halo Infinite kicks off with the war against the Banished already lost, with the loose coalition of Covenant exiles already entrenched on Zeta Halo – having spent six months steadily pulling apart the last remnants of the UNSC as it works to piece a fractured Installation 07 back together again. Master Chief is tasked with getting planetside and battling back the Banished frontline, fighting for inches of ground as he chases the ghosts of his past. 

Infinite is set 18-months after the devastating conclusion to Halo 5: Guardians and, aside from a handful of collectible audio logs detailing life aboard the UNSC Infinity, it isn't all that interested in exploring what happened in the interim. 343 has made a concerted effort to strip Halo down to its essentials, to make it more manageable for players coming in without two decades of lore committed to memory: there's a super soldier to control, a hostile alien world to tame, and a blue-hued hologram to befriend. 

It's in this stranglehold where Halo Infinite struggles under the weight of its own legacy. Players new to Halo won't be properly equipped to appreciate much of the drama at the heart of Infinite's overarching narrative, while series veterans will likely lament the absence of so many supporting characters – many of whom have become so intrinsic to the feel of the Halo universe. But for those that have been with Chief since the beginning, the story satisfyingly resolves an arc that's been steadily building since Halo 2 – even if the road to reach the end can be a little bumpy at times. And, yes, you may well cry by the time the credits roll. 

The way 343 tells this story is a break from convention. Halo Infinite eschews the breakneck, cinematic structure that the series has dutifully followed since its beginning, but that isn't necessarily a bad thing. Core missions unfurl within beautifully-lit corridors and perfectly-staged sandboxes, just as well as they always have done, but Chief now has the opportunity to explore the world around him between the litany of lengthy boss battles and tiresome monologues. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Halo Infinite

(Image credit: 343 Industries)

The influence of Combat Evolved missions like 'Arriving on Halo' and 'The Silent Cartographer' are clear, informing the vibe and visual aesthetic of Halo Infinite's world and the pace at which you're able to move through it. Much like the game that started the series, most of the action plays out beneath a truly stunning skybox, dominated by an awe-inspiring alien superstructure that bends off into the stratosphere. While Halo Infinite lacks the level of polish and visual detailing you may expect from a flagship Xbox Series X experience, Installation 07 can be an undeniably beautiful space to spend your time on.   

Zeta Halo isn't an "open world" in how we traditionally think about them in this era; it isn't as large or as loud as the spaces presented in Borderlands, Fallout, or Far Cry. Instead, it's spacious and stripped-back, designed to encourage gradual progression and exploration. Access to new sections of the map are granted slowly over time, gated by progression of the story, so you're never left feeling overwhelmed by the world state or by a mess of waypoints.

If you really want a traditional Halo experience, you can find it in Infinite. The world itself is largely optional, so you can restlessly barrel down the golden path if you want to – bookending each linear mission with a short drive in a Warthog and the occasional fight with roving packs of sharply-written, and surprisingly tough, Elite, Grunts, and Jackals. If Bungie had the technology and resources to build an open world back in 2001, you have to imagine that it would have looked something like this. 

Exploring Zeta Halo

Of course, focusing on the critical path would miss the point entirely. You'll want to spend time exploring Zeta Halo because it is a world worth exploring. Not because it floods you with points-of-interest, but because it is a naturally curious landscape. It's fun to look around, to use the new Grapple Shot to quickly scale the environment, or to jump behind the wheel of your favorite vehicle and go off searching for hidden Skulls on mountaintops and other secrets in shadowy loot caves. You never know what you might find, or what opportunities to engage the Banished might arise, when you're out in the wilderness. 

The structure and pacing of the world smartly reflects Chief's struggle. While he is working against the clock to disable the Installation, he's also trying to gain a foothold against the Banished and rally what little is left of the UNSC around him. As a result, each section of the map contains a handful of overrun Forward Operating Bases to reclaim, and Banished Strongholds that need to be taken offline. 

The FOBs effectively act as anchor points for exploration. Recapture a base and it will reveal optional objectives and collectibles in your immediate vicinity – Marines can be rescued (and later recruited for combat-ops); Banished bounty targets will relinquish fun weapon variants once defeated; Spartan Cores can be collected and used to upgrade your equipment (such as your Shields or Grapple Shot), while Weapon Lockers will unlock unique cosmetics for use in multiplayer. It's all extremely manageable, and the cycle of moving into an area, capturing an FOB, clearing the space of waypoints, and then moving onto the next was enjoyable all throughout my 18-hour playtime.

FOBs can also be used to requisition unlocked weapons and vehicles, and replenish your ammunition. It's here where Halo's dynamic shifts, as you begin equipping yourself to push against Infinite's more challenging enemy strongholds – packed to the rafters with devilishly sharp Banished forces. Historically, Halo games have typically felt open and reactive, but what you could accomplish in any of its sandbox arenas was ultimately governed by whatever weapons or vehicles 343 (and Bungie) made available to you. But in Halo Infinite, every instance of combat is interpretive. 

Halo Infinite

(Image credit: Xbox Game Studios)

The amount of choice you have in Halo Infinite is staggering in this respect. You can park up outside a Banished facility and pick Jackals off at range with an S7 Sniper Rifle, descending into the chaos you've engineered once ammunition wears thin. Perhaps you could Grapple Shot over the defensive perimeter and begin raining M41 SPNKR rockets down on unsuspecting Brutes. Maybe you call-in a Warthog at an FOB, pack it with Marines wielding power weapons, and drive right on up to the front gates of the base with the horn blaring. Whatever your approach, the enemy AI will always respond in kind. It's challenging, it's kinetic, and it's always exhilarating. 

What's impressive is that Infinite always feels like classic Halo once combat is initiated. Movement is tight and methodical, a frantic rush of gunfire, grenades, and melee strikes – your peripheral vision filled with swarming enemies across a variety of distances and verticalities. Combat may be more open-ended than ever before, and yet it retains its crafted feel – as if every encounter is tailor-made just for you, when the truth is any two players may have an entirely different experience. The absence of co-op at launch is all the more painful once the scale of Halo Infinite's combat becomes clear.

Thankfully, 343 pulled back on many of the more divisive elements introduced in Halo 5: Guardians. While Master Chief is still able to sprint, mantle, and aim-down-sights of every firearm, the Spartan abilities have been removed. No longer are you able to shoulder-charge enemies, unleash ground pound attacks, or use stabilizers to hover in mid-air. The focus is back to moving fast and building momentum, strafing in and out of fire as the sound of your recharging energy shield dominates the soundscape. Movement is grounded and tactile, even as you use the Grapple Shot to reel yourself toward aggressors or away from danger.

Speaking of equipment, while it makes a welcomed return to play from Halo 3, much of it is perfunctory. Not only is it fiddly to switch between your unlocks with the D-Pad, particularly in the middle of frantic combat encounters, but it's only the Grapple Shot that has any real utility. The Drop Wall is a faint echo of the Bubble Shield, the Thrusters are only useful on the rare occasion a pair of Hunters emerge, while the Threat Sensor is rarely worth the effort of equipping it. And that's even after you upgrade the lot with collected Spartan Cores. Truth be told, the Grapple Shot is such a revelatory addition – expanding the scope of play so successfully both in and out of combat – that there's rarely any point switching away from it. 

Finish the fight

Halo Infinite

(Image credit: Xbox Game Studios)

Halo Infinite is an undeniable good time. Movement is weighty and tactile, retaining the grounded feel that's inherent to all good Halo games, without sacrificing any of your agility or mobility. Combat is fast and reactive, with enemy AI constantly pushing you to utilize everything around you for survival – equipment, weapons, and even the environment itself. The decision to shift Halo's long-established traditions into a sprawling open-ended sandbox only works to expand the scope of play in its favor.

Against impossible odds, Halo Infinite is both a familiar celebration of two decades of adventures with Master Chief and an expansive foundation for future evolution. 343 has siphoned the spirit of Combat Evolved and modernized it, delivering the best Halo campaign in quite some time in the process. Whether you're a series veteran coming in to finish another fight, or a new player landing on Zeta Halo to start one, this is one adventure you should jump right into. 


Halo Infinite was reviewed on Xbox Series X, with code provided by the publisher.

TOPICS
343 Industries
CATEGORIES
PC Gaming Xbox One Xbox Series X Platforms Xbox
Josh West
Josh West
Social Links Navigation
Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

Read more
A thief looking down a scope in Marathon
FPS Games After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
 
 
Starfield screenshot
RPGs If NASA's Artemis II mission has you gazing at the stars, there are worse places to be than Starfield on PS5
 
 
Marathon automaton looking up
FPS Games Marathon stays competitive with Arc Raiders and hits Steam with 91% 'Very Positive' reviews: "Bungie cooked"
 
 
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
 
 
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review: "Bungie has created my favorite multiplayer shooter in years"
 
 
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
 
 
Latest in FPS
Halo Infinite
Halo Halo dev fights "devs hate Halo" theories: "No one works a 60- or 80-hour week out of spite"
 
 
Mouse: P.I. For Hire screenshot featuring an enemy melting down to their skeleton
FPS Games Mouse: P.I. For Hire is great for a couple hours, fine for several more, and then a long exhausting exercise
 
 
Doom's chainsaw in front of a blurred background
FPS Games Doom co-designer still has the real chainsaw that inspired the OG FPS's iconic weapon
 
 
Call of Duty: Modern Warfare 2
Action Movies After 11 years in limbo, the live-action Call of Duty movie finally has a release date
 
 
Battlefield 6
Battlefield Battlefield 6 2026 roadmap revealed, and EA hopes to win players back with way more maps
 
 
Lucio sits atop the roof in Overwatch while wearing a new skin
FPS Games Overwatch players beg Blizzard to revert changes to popular mode after removing perks and 5v5 games
 
 
Latest in Reviews
Two Cities of Sigmar Grenadiers painted by Will Salmon.
Tabletop Gaming Warhammer: Spearhead – City of Ash review - "If you've never played Spearhead before and want an easy way into the game, then – finally – this is it"
 
 
Asus ROG Zephyrus G14 gaming laptop with lid facing camera on a wooden desk
Laptops The new Asus ROG Zephyrus G14 is doing a lot with its extra wattage, but I'm bracing myself for the price tag
 
 
Hand holding 8Bitdo M30 2.4GHz controller in front of desk with Japanese Sega Mega Drive connected to Sony Trinitron CRT TV with BLÅHAJ Ikea shark on top and Golden Axe title on screen.
Retro I’m punching myself for not buying an 8Bitdo M30 sooner, as it’s a near-perfect wireless Sega Mega Drive controller
 
 
Photo of the Mchose V9 Turbo headset on top of its box.
Headsets & Headphones The MCHOSE V9 Turbo looks like an off-brand Razer headset, but looks can be deceiving for this mighty pair of cups
 
 
Samara and Amani stand in their Goddess food truck mech in Dosa Divas key art, cooking up a big meal for surrounding villagers
RPGs Dosa Divas review: "I came for the culinary mechs and Jet Set Radio vibes, I stayed for the emotional rollercoaster"
 
 
Pragmata screenshot taken on PS5
Action Games Pragmata review: "Blasting and hacking in sync has me locked in for Capcom's sci-fi shooter"
 
 
LATEST ARTICLES
  1. Neo Geo AES+ console in black sitting on fragmented surface made of black cubes.
    1
    FPGA dev claims the Neo Geo AES+ is "basically the MiSTer core" broken up into separate chips
  2. 2
    A Steam Controller unboxing video has emerged that could point to Valve's new gamepad launching soon
  3. 3
    Rogue Trooper movie team wanted to avoid an "uncanny-valley video game aesthetic"
  4. 4
    Just two weeks after raising the PS5 price, Sony drops Digital Editions back to $399
  5. 5
    Windrose's first mods add quality-of-life changes "for captains who'd rather be chasing horizons"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...