Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Trending
  • Best Games of 2025
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  • The Forge codes
  1. Games
  2. Action
  3. Vanquish

8 smart solutions to boring video game tropes

Features
By Samuel James Riley published 23 June 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

None of this, thanks

None of this, thanks

For a form of entertainment that's supposedly centred on fun, gaming certainly makes us endure our fair share of thumb-numbing tedium. From loading screens to backtracking, repeated bosses to level grinds, glitches to hitches, our wacky world of interactive storytelling is no stranger to the occasional blast of boredom. And why not--it cant all be shooting down helicopters and sexing up alien ladies.

Given the average attention of span of most modern gamers is shorter than Hey, seriously, are you clicking through to the next slide already? PAY ATTENTION! This following list of things deals with the ways tedium been fixed in some startlingly original ways, by pioneering games. So, without much further ado, here are eight ingenious solutions to gaming's biggest time-wasters.

Page 1 of 10
Page 1 of 10
Boring End Credits (fixed by Vanquish)

Boring End Credits (fixed by Vanquish)

Here's to you, end-game boss monster. You certainly put up quite the fight. Now I know you may have had your heart set on obliterating the Earth and/or enslaving its population of buxom bar wenches, but that I just could not allow. Fortunately, after 5 hours of hardcore recreational frustration, you're now absolutely, positively, 100% dead, and what better way to celebrate that fact than with a lengthy look at all the peeps who made this pain possible. We're talking about end credits, those pesky, meandering registers that afford each and every designer's name exactly one-tenth of a second's fame. The crazed egomaniacs.

Most gamers tend to skip these lists outright, which is a highly unfortunate situation; one that the devs at Platinum Games (of Bayonetta fame) decided to do something about. As part of the team's 2010 shooter Vanquish, all completionists are treated to an extended shooting gallery featuring the faces of prominent designers. As an added quirk, the title's A.I programmers are made that much harder to hit, while the games director, Shinji Mikami, turned up in the form of a monstrous bullet sponge. Credit where credit is due--that's clever.

Page 2 of 10
Page 2 of 10
Music stops when exiting vehicle (fixed by Scarface The World Is Yours)

Music stops when exiting vehicle (fixed by Scarface The World Is Yours)

Is there anything more maddening, more irritating, more singularly infuriating than losing access to an in-game soundtrack every time you exit a vehicle? Its like slamming both hands in a printing press, or catching the super cholera: your issues are almost so old fashioned, so ludicrously outdated that no one even thinks to help. Ask any fan of sandbox gaming what their abiding memory of the Grand Theft Auto series is and they'll inevitably mention some Cluedo-esque mishmash of music, murder and mayhem--ala Colonel Cortez, with the candlestick, blasting Beat It--so why is it we've yet to receive a proper portable MP3 player?

Oh, theres one in Watch Dogs you say? Fair point. Its all smart phones, and hacking, and twerking in that game anyway. Looking a little further back, Scarface offered a more ballsy solution to the problem. Simply ditch your ride at any point and Tony's choice of tune will follow the player around, switching from in-universe music to a proper bona fide soundtrack. The reason? Just because.

Page 3 of 10
Page 3 of 10
Endless reloading (fixed by Gears of War)

Endless reloading (fixed by Gears of War)

Say what you will about COD's community of obsessive-compulsive reloaders, one fully fresh clip can often make all the difference. Imagine for a moment two equally skilled opponents clashing on the battlefield, one with just half a mag, the other having made certain to refill his clip with the erratic passion of a crack addict. Either way you slice it, old Senor half-mag is now at a distinct disadvantage, and--no matter how many racial slurs he can squeeze down that mic--he's likely going down for the count. To summarise then, reloading sucks, unless of course you can turn that simple irritation into a meta-game all its own.

Enter Gears of War, Epic's wall-hugging, limb-pruning shooter series that began life way back in 2006. This original Gears title did for reloading mechanics what the electric chair would presumably do to the members of One Direction: give them a good old shake up, before cutting out the nuisance for good. The best part of all is the sheer simplicity of the system, a 'stop the slider here' type mini-game usually reserved for the likes of dance party titles and torture scenes or in my case, the very same thing. Haha etc.

Page 4 of 10
Page 4 of 10
Pointless encumbrance (fixed by Resident Evil 4)

Pointless encumbrance (fixed by Resident Evil 4)

There's something to be said for a video gaming hero who can pack eight full-sized dragon skulls into a single knapsack but crumbles under the weight of an additional biscuit and that something is 'Balderdash'. While being 'over-encumbered' might sound like the kind of thing you'd have to fly all the way to Amsterdam for, it's actually far more benign, and a whole lot easier on the knees. In an effort to retain some measure of realism--fairytale monsters and non-rotting teeth aside--many RPGs will choose to place tough upper limits on your rampant item collecting. Sadly, not knowing exactly which pieces of junk might soon come in handy, many players quickly turn to hoarding, transforming the average game of Skyrim into little more than a hardcore cataloguing sim.

Fortunately, there is a solution, and its name is Resident Evil 4. While this classic horror series certainly isnt the first to experiment with limited inventory spacing, its suitcase-stuffing approach does make for an enjoyable, engaging aside. Whether youre twisting Tetris-like shapes to cram in one more hand grenade or saving that bulky rocket launcher to one-bomb the final boss, Resi 4 does gear management in style.

Page 5 of 10
Page 5 of 10
Hard restarts (fixed by Battlefield)

Hard restarts (fixed by Battlefield)

On the grand scale of things that are woefully depressing in the real world, but sometimes quite funny in video games, suicide may just take the cake. You see, most modern games are so concerned with keeping our big stupid avatars alive that they never think to offer the more exacting gamer an easy out. For example, let's say you've just blasted through a game stage with the consummate ease and lightning quick skills of a cheese-stained layabout ninja. Great--the last thing you'll want is to follow that up with an uncoordinated slap fight in stage B. It just feels uncool, unbecoming: lame even. After all, we do have our standards to think about, and 100% completion doesn't mean all that much when we're made to look like a bunch of fat-handed children to achieve it.

That's where the suicide button comes in, a thigh-slapping alternative to the more commonly encountered 'checkpoint restart' key, and a godsend to any gamers trapped in terrain, sitting out an alert phase or otherwise blundering through a level. Unfortunately, this form of instant do-over isn't all that common, though is has made appearances in select games like Battlefield and Postal.

Page 6 of 10
Page 6 of 10
Load time waiting (fixed by FIFA)

Load time waiting (fixed by FIFA)

Whereas FIFA the organisation routinely bumbles, blathers and bureaucratizes its way through the 'beautiful game', FIFA the actual game kicks all that time wasting nonsense to the curb. Case in point--the ingenious loading screen kick-abouts introduced in FIFA 11.

Replacing the static loadscreens--and scowling footballers--of previous entries, these training ground preambles allow one or more players to flick and trick to their heart's content. It's a simple, even elegant solution to a tedious mainstay of the industry, and one that better reflects the pre-match activities of real life players. That's pitch-related activities mind you, not the kind that usually ends with a court case and a dose of penicillin up the John Thomas.

Page 7 of 10
Page 7 of 10
Long pauses for dull story exposition (fixed by Dead Space and BioShock)

Long pauses for dull story exposition (fixed by Dead Space and BioShock)

Quick, raise your hand if you've ever dozed off during a cutscene. That's alright, you're in a safe place now, Hideo Kojima won't be invited back. And how about those lengthy text logs, little in-game tomes that take all day to discover and a lifetime to read? I bet you'd love to know every last scrap of detail on your favourite games, right? So why is it that so many titles still insist on presenting their extra-curricular offerings via a dusty old book. No narration, no picture-in-picture, just the occasional big screen e-reader and an obligatory moment of silence. From slaying trolls to story time in just under 5 seconds; surely there's a better way, and there is.

Series like Dead Space and BioShock cleverly skirt this issue by way of in-HUD vids, voice work and simple button prompts. Want to hear the tragic history of a dead girl while continuing to murder men with a large gun? It's all up to you, with the added bonus being that the more hands-off exposition there is, the easier it becomes to swallow traditional swathes of text. Their rarity can even add a whole new layer of appreciation, just like that shiny George Bush jnr card in your Presidential baseball card collection.

Page 8 of 10
Page 8 of 10
Lengthy walks (fixed by Zelda and Skyrim)

Lengthy walks (fixed by Zelda and Skyrim)

In a way, every one of mankind's achievements can be traced back to the need for speed. No, not the underground car racing franchise--though that is rather good--were talking here about the basic human desire for progress, promptness and really big engines. We want to go there, and go there now. Damn the expense. and the death toll; it's jetpacking time. It might surprise you to learn that video games have been offering this option to whizz around the map for since Zelda 3, and yet many titles still refuse to implement such basic timesavers.

I mean, who really needs to backtrack down another empty corridor before they die? Luckily, games like Skyrim, and the Grand Theft Auto franchise, take all of the busywork out of their big maps by allowing gamers to instantly appear at any destination, regardless of distance or danger. As ingenious solutions go, fast travel may just be the most under-appreciated of them all, but in a world where the miracle of the microwave--and the eight second christmas dinner--is deemed too slow, maybe that isn't all that surprising.

Page 9 of 10
Page 9 of 10
Please wait... loading

Please wait... loading

Spotted any ingenious solutions of your own lately? Some quick fix to a horrible gaming headache? Maybe you just fancy a good yell in my general direction. Whatever the case, head on down to the comments section below to register your delight and/or disgust. Like Snap, you have the power.

Want more crazy features about games and whatnot? Here's one about The 10 Funniest Privacy Invasions In Watch Dogs and another about Games That Encourage Trolling. Nice.

Page 10 of 10
Page 10 of 10
CATEGORIES
Android iPad iPhone PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms Mobile Gaming
Samuel James Riley
Samuel James Riley
Social Links Navigation
When he's not busy saving small animals from dangerous brush fires, Sam enjoys writing about the weird world of video games. All-time favourites include Half-Life 2, Knights of the Old Republic, GTA: Vice City and Final Fantasy 10. Last year, Sam finally succeeded in besting Rayman 1 for PlayStation, leaving his life utterly without meaning.
Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in Action
GTA 6
Delaying GTA 6 is the "smartest thing" to do, Elder Scrolls 6 lead says, because fans want a game to "meet expectations"
 
 
The Legend of Zelda: Breath of the Wild artwork of Link looking over his shoulder as he stands on a hilltop overlooking Hyrule
Nintendo wants a Zelda: BotW and TotK support studio to take a "central role" on a "unique title in the series"
 
 
Silksong
Hollow Knight: Silksong gets first expansion, as the original Metroidvania heads to Nintendo Switch 2
 
 
007 First Light
007: First Light is "not a role-playing game" because it's James Bond's story
 
 
A shot from below as Lara Croft leaps across a chasm in Tomb Raider: Legacy of Atlantis
Tomb Raider: Legacy of Atlantis leads say it’s essential to adjust the original’s difficulty for "modern player tastes"
 
 
Lara Croft holding two guns while smiling during the teaser for Tomb Raider: Catalyst.
Tomb Raider: Catalyst is Crystal Dynamics' "largest" Lara Croft game yet, and there's "no homework" required to jump in
 
 
Latest in Features
Solo Leveling
2025 was anime's biggest year yet – and may have provided the blueprint for a decade of domination
 
 
Timothée Chalamet as Marty Supreme, holding a ping pong paddle and pointing
Timothée Chalamet on dreaming big and his “vastly different” roles in Marty Supreme and Dune: Part 3
 
 
GamesRadar's best of 2025 series featuring Blue Prince
Blue Prince is a "true hybrid" of video and boardgame genius, and its creator thought it'd be "niche of niche"
 
 
Fallout season 2
Fallout season 2 Easter eggs and cameos: All the nods to New Vegas that you might have missed
 
 
Best sports games of 2025, including College Football 26
From College Football 26 to WWE 2K25 via Rematch, the best sports games of 2025 kept us playing
 
 
Amanda Christine as Ronnie in It: Welcome to Derry episode 7
It: Welcome to Derry features the scariest scene of the year, and Pennywise is only part of the horrors
 
 
  1. Key art for Skate Story showing the glass skater boarding through a dark underworld filled with spikes towards a door of light
    1
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  2. 2
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  3. 3
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  4. 4
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  5. 5
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  1. Oona Chaplin as Varang in Avatar: Fire and Ash
    1
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  2. 2
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  3. 3
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  4. 4
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  5. 5
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  1. Power Armor in Fallout season 2
    1
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
  2. 2
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  3. 3
    Pluribus season 1 review: "Easily one of the year's best dramas"
  4. 4
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  5. 5
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...