Tokyo Game Show report

The trouble with TGS hosting a clash of the titans between PS3 and 360 was that it was practically a two-console show. Even though Nintendo has traditionally kept out of TGS, third-party Wii showings were thin on the floor, and even DS took a little hunting out, though it had some cracking RPG support. And it fared better than PSP, which apart from big hitterMetal Gear Solid: Portable Opsand a glimpse ofFinal Fantasy VII: Crisis Corewas almost abandoned.

On another Sony family note, it felt strange for PS2's presence to be so reserved, after reliably dominating the show every year of its lifetime. As far as big-budget productions go, only sequels to Yakuza and Monster Hunter really indicated the machine still had love to give. Then again, out here in Europe we're still behind the Japanese PS2 times - with Okami, Rogue Galaxy and Final Fantasy XII, all previous TGS stars, yet to arrive.

But, like the signs outside the convention centre said, it's a new generation - this is360 and (almost) PS3's time, and strangely enough it looks like both machines might have a place in Japan's gaming heart. And this means more games for us... after the usual few months of localisations and delays, that is.

If you missed any of our TGS coverage, you can catch up with all last weekend's action byclicking here.

Above: For many dedicated Japanese fans, TGS isn't just a chance to see the latest games - it's a pilgrimage