The Big Preview
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Why EA is razing Battlefield to its foundations in order to build something explosively new with Battlefield 6: "[I] felt an obligation to create one of the best Battlefields the world has ever seen"
By Alex Spencer Published -
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Interview"If everything is the same, nothing stands out" – How lead devs for Silent Hill f and Dying Light: The Beast are putting the horror back in survival horror
By Jasmine Gould-Wilson Published -
Now PlayingI thought the scariest thing about Dead Take would be its Final Fantasy and Baldur's Gate 3 stars doing American accents, but no horror game has stunned me like this since 2022
By Jasmine Gould-Wilson Published -
FeatureI wrote this Resident Evil beginner's guide after 23 years of being a Capcom superfan, and it's all you need to get into the series before Requiem
By Jasmine Gould-Wilson Published -
OpinionAfter 9 years of live service horror games, I can't wait for the new Hellraiser game to push back against the Dead by Daylight effect
By Jasmine Gould-Wilson Published -
Best listAfter 25 years, here's the 15 best Japanese horror games, from Silent Hill to Haunting Ground, that still terrify me
By Oscar Taylor-Kent Published -
FeatureI live and breathe survival horror, so here's my ultimate Dying Light beginner's guide if you're starting with The Beast
By Jasmine Gould-Wilson Published -
InterviewDying Light: The Beast's open world is "a secret mystery box" where "very f*cked up things" happen, but I'm most intrigued by the Stranger Things vibes
By Jasmine Gould-Wilson Published -
Opinion2025 already belongs to double-A games, and Dying Light: The Beast is helping Clair Obscur prove it – "Do you really want to play every game for 100 hours?"
By Jasmine Gould-Wilson Published -
InterviewDying Light: The Beast is more than a homecoming for Kyle Crane – "For us, this is Dying Light 3"
By Jasmine Gould-Wilson Published -
FeatureDying Light: The Beast hands-on preview: A stunning survival horror character study that left me bloody and breathless
By Jasmine Gould-Wilson Published -

Big Preview: Doom: The Dark Ages – Exclusive access and hands-on impressions with the fiery FPS
By Oscar Taylor-Kent Published -
InterviewDoom: The Dark Ages' team found new inspiration from the original Doom: "We play it at the start of every project"
By Oscar Taylor-Kent Published -
Hands-onI didn't expect to say it, but Doom: The Dark Ages adding a shield and a parry somehow makes it feel more Doom than ever
By Oscar Taylor-Kent Published 6 Comments -
FeatureAfter playing 2 hours of South of Midnight, I'm convinced that it has the sort of off-kilter energy that can define Xbox's 2025
By Josh West Published -
Big PreviewGamesRadar+ Big Preview reveal: This month, we are diving deep into South of Midnight
By Josh West Published -
OpinionAssassin's Creed Revelations was good actually, and it's the unhinged sauce the Animus Hub needs to twist my mind into the perfect lore-absorbing shape
By Oscar Taylor-Kent Published -
FeatureAssassin's Creed Shadows channels The Sims with its customizable base: "It's good to have a home and a place where you feel at ease"
By Oscar Taylor-Kent Published -
Big PreviewAssassin's Creed Shadows evolves on Syndicate's twin dynamic: "It would have been better if we pushed the two characters much further apart"
By Oscar Taylor-Kent Published -
Big PreviewBig Preview: Assassin's Creed Shadows – Exclusive access and hands-on impressions with the huge open world Japan's impressive stealth and combat
By Oscar Taylor-Kent Published
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