The Sword of the New World: Granado Espada review

Should you buy the new sword or just get a whole new game?

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Changing out characters is fast and can be done on the fly, meaning at higher levels the combinations of fighter/magic/healer are almost limitless.

One blemish we found while we were playing: the quest log didn't track when we had completed a quest. Combined with the fact that most quests can be vague when describing what you're supposed to do to complete them, the result was a lot of running around.

While an enjoyable and lavishly designed world, SotNW was markedly missing one aspect other MMOs enjoy: the massively multiplayer part.

The game is new, and there is not a huge player base yet. Unlike other MMOs, however, which foster a social community and create quest lines that require teaming up with other players early on, SotNW seems content to let people wander through the world at their leisure - the only conversation we've seen in-game was between the gold sellers (already!).

More info

GenreRole Playing
DescriptionExplore the semi-historical 17th century New World in this visually appealing MMO.
Platform"PC"
US censor rating"Teen"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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