Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Summer game Fest 2026 Live
  • God of War Laufey
  • New Games 2026
  • SGF 2026 schedule
  • Summer Game Fest
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games

Super Mario Odyssey focuses on the best thing about Mario games: his regular ol' self

Features
By Lucas Sullivan published 16 March 2017

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Mario is who he is because of his mobility. The worlds he explores are always colorful, charming, and challenging, but they wouldn't mean a thing if traversing them didn't convey a sense of momentum and flow, of controlling a character who moves with palpable weight and inertia. It's something you feel within seconds of starting the original Super Mario Bros., and Nintendo has preserved and polished the magic formula of Mario's movement ever since, miraculously translating Mario's distinct 2D handling into the gold standard of 3D platforming. That ideal sensation of total control has yet to be topped - even by Nintendo itself, if you ask me. But it looks like Super Mario Odyssey on Nintendo Switch could change all that, reinventing the immaculate wheel that is Super Mario 64's movement.

YouTube YouTube
Watch On

I realize I'm over two decades late to this party, but after years of on-and-off waffling through the first floor of Peach's castle, I finally hooked the N64 back up, hunkered down with the classic three-pronged controller in hand, and finished Super Mario 64 with all 120 Stars. And despite the aging polygonal graphics, an at-times atrocious camera, and some truly confusing Stars, I'm now convinced that it's the greatest 3D Mario to date due to the sheer purity of its movement mechanics and, in turn, its overall game design. Running and jumping may be the basic building blocks of Super Mario 64, but they're combined in such complex, complementary ways to create a double helix of perfect 3D movement. Controlling Mario exactly the way you want is paramount to mastering the game, and between all the hops, kicks, triple jumps, long jumps, wall jumps, backflips, somersaults, and more, there are near limitless possibilities for overcoming obstacles and reaching your goal, whatever and wherever it may be.

Even having completed every 3D Mario game made since Super Mario 64, I'm astonished by how tight, how quick, and how freeform this initial foundation still feels. And if you look back through the core series, there seems to be a constant straying from the sense of speed and heaviness that Mario moved with in his first 3D incarnation. Super Mario Sunshine's introduction of the water-powered FLUDD jetpack coddled many players by letting them course-correct their jumps by slowly hovering in mid-air. Super Mario Galaxy's Spin move is less forgiving, but still tempers your fall to help you pinpoint your landing with the fleeting floatiness of a feather.

Latest Videos From
Watch full video here:

In comparison, Super Mario 64's jumps all instill an exciting, sometimes anxiety-producing sense of finality, like dropping a bowling ball over a ledge. Even after hours of play and coming to grips with Mario's physics, there still might be that millisecond-long moment during a leap where you wonder whether or not you've hit your mark. When you finally do, it's magical - and over time, your confidence builds up and up until you're stringing together Olympics-worthy acrobatic sequences almost absentmindedly as you move through the world. Back in the day, I never would've dreamed that I could pull off a triple-jump towards a tiny platform and just barely land atop it with a last-minute mid-air kick, or cartwheel flip into a sequence of wall jumps after turning on a dime. Striving for every last Star forced me to get comfortable with these complicated combos, but what amazes me is how they were always there from the start, ready to be incorporated into my platforming from the get-go if I had possessed the necessary knowledge or skill.

Going hands-on with Super Mario Odyssey has thus far been a privilege reserved for Nintendo employees, but its debut trailer makes a point of showcasing classic movement mechanics in quick succession. Against the backdrop of New Donk City - an alternate universe version of the Big Apple where cab drivers calmly cruise around at under five miles per hour and will gladly stop for pedestrians - Mario's jaunty leaps all convey that same sense of mass inherent to Super Mario 64. It's one classic move after another: triple jumps onto cars, wall jumps between adjacent buildings, a long jump off a skyscraper that would surely prove fatal for any mere mortal. In the desert area, Mario quickly descends a sand dune with a Sonic-esque roll, and then - be still my heart - some lightning quick, camera-switching proof that Mario can once again perform a downwards dive as he soars through the air. That dive maneuver (which you can see more of in the short clip below) is integral to some of the more showboaty, intricate ways of getting around in Super Mario 64, and its inclusion should work wonders for darting around Odyssey's worlds in a hurry (if you have the desire and skills to do so).

You may like
  • The Super Mario Bros NES box After 40 years, Super Mario Bros speedrunners discover "the Holy Grail of glitches"
  • Super Meat Boy 3D gameplay on Switch 2 showing the protagonist, a red cube of meat, running between lasers and blades Super Meat Boy 3D frustrates me just as much as the original – in a good way
  • Super Mario 64 Decades ago, Steam god Gabe Newell revealed that he was way better at Super Mario 64 than Half-Life

It's also refreshing to see Basic Mario take center stage again. I'm not insinuating that Nintendo's mascot loves pumpkin spice lattes and yoga pants - just that he doesn't look to be bogged down by a need for power-ups in Super Mario Odyssey's exploration. I take issue with the fact that Super Mario Galaxy and Super Mario 3D Land/World put so much emphasis on unique power-ups when it comes to level design, as it takes the player further away from adapting to situations with one fundamental set of abilities. Items like the Fire Flower and Boomerang Flower promote cautious, keep-away play in 3D, where it feels safer and therefore better to inch around levels spamming projectiles at everything that moves. Meanwhile, transformations like Bee Mario, Boo Mario, or Mega Mario all force the pace of your play to slow down, stripping you of the dynamic grace that Mario typically moves with and replacing it with sluggishness or wall-hugging stickiness. The inventiveness of power-ups and the stages that contain them can end up feeling gimmicky, because they're teaching you skills you can't apply everywhere - only in predetermined places when the game ordains them by providing the transient tools you need.

Though Super Mario 64 also uses temporary power-ups, it does so sparingly, and it's telling that two of the three (Wing Cap excluded) are essentially short-lived puzzle solutions rather than long-term changes to your principal control scheme. We've not seen a single power-up in Super Mario Odyssey so far, a clear sign that the constant morphing of Galaxy and 3D World won't inform the level layouts of Mario's Switch adventure. You'll never be punished for missing or losing a power-up, nor will you have to deal with the giveth-and-taketh-away nature of their extra abilities, where you're often left wishing you could perform an action your current form wasn't built to do. Like Super Mario 64, Odyssey gives the portly plumber a baseline of mobility, which should ease players into becoming proficient with his moveset, rather than oscillating between multiple jump control schemes that obfuscate your focus on Mario in his purest form.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

That purity doesn't look like it'll be dulled by the introduction of Mario's sentient hat, which he can toss out and use as a makeshift springboard to bounce higher than his normal jump - if anything, this new move should inspire innovative methods of movement you can use at will, unlike the limited water supply of the FLUDD or the finite distribution of power-ups. The fact that Mario can toss out his hat while moving is huge, an intentional bit of design that promotes your forward momentum rather than stunting it - further cemented by the fact that you can simply run into the hat when it's hovering at ground level and it'll boost you up, without the need for an actual jump atop it. The magic of watching Super Mario 64 speedrunners like the legendary Siglemic, seen above, is the way they can take Mario's fixed abilities and move in ways you never imagined, like virtuosos taking ordinary musical notes and combining them into the chords that make up a concerto. The addition of Mario's jump-boosting hat should only strengthen the tenants of Super Mario 64's brilliant design, where the methods for scaling a mountain are only limited by how the player's imagination, intuition, and motor skills all work in tandem.

Shigeru Miyamoto himself has said that Super Mario Odyssey will be "more on the core side" of the series, a return to the tough-but-always-fair structures of Super Mario 64 and Super Mario Sunshine. And though Super Mario Odyssey's sandbox worlds look quite a bit bigger than Super Mario 64's comparatively simplistic playgrounds, both games look to be unified by their devotion to Mario's movement, the guiding force that informs everything else around him. We'll know more when we finally get the chance to play Super Mario Odyssey for ourselves later this year, but already I'm getting that same tingly feeling of mobility possibilities - a sensation that I only tapped into after surrendering myself to the masterpiece that is Super Mario 64.

Lucas Sullivan
Lucas Sullivan
Social Links Navigation

Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them. 

Read more
The Super Mario Bros NES box
Super Mario After 40 years, Super Mario Bros speedrunners discover "the Holy Grail of glitches"
 
 
Super Meat Boy 3D gameplay on Switch 2 showing the protagonist, a red cube of meat, running between lasers and blades
Platforming Games Super Meat Boy 3D frustrates me just as much as the original – in a good way
 
 
Super Mario 64
Super Mario Decades ago, Steam god Gabe Newell revealed that he was way better at Super Mario 64 than Half-Life
 
 
Key art for Bubsy 4D showing the bobcat star posing with his finger and claw pointing outward in space, surrounded by planets and other characters
Platforming Games Bubsy 4D combines Super Mario Odyssey-style platforming with '90s flair for a rare, perfectly sized game
 
 
Yoshi celebrates as a monocle hovers above an encyclopaedia entry in Yoshi and the Mysterious Book
Platforming Games Yoshi and the Mysterious Book finds a brand-new identity for Nintendo's sidelined platformer mascot
 
 
Fox McCloud's rival Falco sitting in the cockpit of an Arwing in a screenshot taken from Star Fox for the Nintendo Switch 2
Nintendo Switch 2 Star Fox 64 remains one of Nintendo's greatest action games, and its Switch 2 remake will prove it to a new generation
 
 
Latest in Games
A screenshot of the Final Fantasy 7 Revelation trailer. Central character Tifa looks concerned while standing in a brightly lit facility.
Final Fantasy Have mercy on our hard drives: Final Fantasy 7 Revelation also includes every region from FF7 Rebirth
 
 
A composite image of the Assassin's Creed Hexe logo with the main character of 1666: Amsterdam in the foreground.
Action Games Everyone is making the same joke about the Assassin's Creed creator's new witchy game 1666: Amsterdam
 
 
A screencap of the Stellar Blade: Blood Rain trailer. A young woman with shift hair and bangs covering her right eye looks stands in a crowd of people.
Action Games Stellar Blade: Blood Rain "is still in early development," Shift Up says, but the devs have "made incredible progress"
 
 
a green field with wires and posts stretching out into the distance
Survival Games Devs behind long-awaited survival game with 1.2 million Steam wishlists warn players to make sure it's for them before playing as "expectations can grow very quickly"
 
 
Jack Quaid wears PVC pipes in the shape of a cube around a black bodysuit during God of War motion capture
God of War God of War Laufey director says getting The Boys star Jack Quaid in a cube rig wasn't required, "but it is a lot of fun"
 
 
A fish on a cutting board getting butchered
Simulation Games Indie devs behind viral fishing game say "AI slop" clones helped promote the real thing
 
 
Latest in Features
Final Fantasy 7 Revelation screenshot from Summer Game Fest showing a close-up of Sephiroth
Games The 5 biggest surprises at Summer Game Fest 2026
 
 
Exodus screenshot of characters with Big Preview branding template
RPGs Exodus hands-on: "Carries the Mass Effect baton well into deep space with ambitious RPG mechanics that let me get tactical"
 
 
Key art for Control Resonant showing Dylan Faden wielding the Aberrant as a massive granite-like hammer in front of a warped Manhattan, with the orange GamesRadar+ Summer Preview 2026 frame
Action RPGs Control Resonant preview: This action-RPG has what it takes to stand out in the September from hell
 
 
ILL game trailer screenshot with Summer Preview frame
Horror Games ILL is the most violent horror game I've ever seen, making Resident Evil and Dying Light look kinda cute
 
 
The official poster for Blue Lock season 2
Anime Shows 5 of the best soccer anime shows to help kick off the World Cup in style
 
 
The ROG logo at Computex 2026
Desktop PCs Asus ROG celebrated its 20th birthday in style at Computex, and these products are the reason why
 
 
LATEST ARTICLES
  1. Gears of War E-Day
    1
    Xbox Games Showcase live report – all the leaks and rumors ahead of the event
  2. 2
    Among Us cast and creator says you don't have to be a fan of the game to enjoy the show, but there are Easter eggs for players
  3. 3
    Everything Announced at FGS Live From Los Angeles 2026
  4. 4
    Ever wanted to play Blackjack for your soul? Black Jacket is a demonic deckbuilder where you must earn a ferry ride out of hell
  5. 5
    Dimhaven - The Lost Source will test your puzzle solving skills on June 23, so check out this new trailer to see if you're up to the challenge

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...