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Supported

New SteamWorld Build trailer shows off the cute mining towns you could create later this year

News
By Sam Loveridge published 10 June 2023

There's work to be done, but let's make it adorable

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ created this content as part of a paid partnership with Thunderful Publishing. The contents of this article are entirely independent and solely reflect the editorial opinion of GamesRadar+.

SteamWorld Build just got a new trailer as part of the Future Games Show Summer Showcase Powered by Intel. 

The short but sweet gameplay segment showed off the creative fun you'll be able to have constructing your own mining town when the game launches later this year. We get a glimpse of various building types like homes, various factories, and mining equipment, not to mention the train systems you'll be able to connect it all up with. 

We also got a good look at some of the recreational spaces you'll be able to add to your town to give your steambot miners somewhere to unwind after a long shift. We're talking rollercoasters, ferris wheels, theme park rides, and drive-in cinemas. When can I move in?

  • Wishlist SteamWorld Build on Steam now

Of course, it's not all down time, as your main objective is to dig up old technology that should prove vital to escaping the dying planet you've just built your town on. 

While you're doing that, you'll have to balance meeting the needs of your citizens, building trading routes, and even defend yourself from the mysterious beings that lurk in the depths below the surface - including those glowing-eyed skulls. 

When we spoke to Thunderful earlier this year about SteamWorld Build, founder Brjann Sigurgeirsson explained that it'll ship with five destinations that'll take at least 10-15 hours to clear, especially if you want to carry on tinkering with your city after you've reached the end goal of getting the heck off the planet. 

Interestingly, because the team knew that the mining element was just as important as the city-building side, it deliberately made the latter a little more streamlined than others in the city-building genre. 

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"Since the game takes place in several layers - because it could be a separate city builder or it could be a separate mine game - we purposely made the city a bit simpler," explains game director Andreas Persson. "It's not as complex as competitors just in the city. We wanted to make sure that if you have a functioning city, you can go down in the mine and focus there without being afraid of there being a fire in the city. If everything is functioning in the city when you leave, it should be functioning when you return." 

You'll be able to find out for yourself though when SteamWorld Build launches later this year on PS5, PS4, Xbox Series X, Xbox One, PC, and Nintendo Switch. You can wishlist the game on Steam now.

If you’re looking for more excellent games from today's Future Games Show, have a look at our official Steam page.

Sam Loveridge
Sam Loveridge
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Brand Director, GamesRadar+

Sam Loveridge is the Brand Director and former Global Editor-in-Chief of GamesRadar. She joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.

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