Spore takes shape

Wednesday 10 May 2006
Electronic Arts has released several new shots from Will Wright's hugely ambitious evolution sim, Spore, for PC.

Spore gives gamers the opportunity to design a creature and help them progress through six different phases of evolution from fighting for survival in a tide pool, to walking tall on dry land and trying to colonise other planets in outer space.

The shots show the character design screen where gamers can choose the appearance of their creature and arm them with necessary tools to give them the evolutionary edge over the competition.

Also illustrated is the difference in scale of life management that the game provides - from focusing on the activity of one single creature all the way out to affecting the fortunes of an entire planet.

We'll bring you more on Spore from E3's show floor soon.