Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Countdown to GTA 6
  • Fall Preview
  • Join our monthly RPG Club
  • GTA 6
  • Game of the Week
  • G+RLS Podcast
  • Pre-order GTA 6
  • Best gaming tech
  • Submit your clips. Win prizes
  1. Games
  2. Sonic Frontiers

Sonic Frontiers review: "No sense of momentum whatsoever"

Reviews
By Oscar Taylor-Kent
Last updated 8 November 2022

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Sonic Frontiers PS5 review screenshot
(Image credit: © SEGA)

GamesRadar+ Verdict

Sonic Frontiers takes an all-too-ambitious approach to reimaging the 'hog in an open world setting. The result is a Sonic who is far too sluggish to control across a wide range of dull combat, exploration, and platforming challenges.

Pros

  • +

    Writing is solid

Cons

  • -

    Stiff combat

  • -

    Sluggish to control

  • -

    Uninspired level layouts

Best picks for you
  • How we test controllers on GamesRadar+
  • Best gaming handheld 2026: portable consoles and PCs I'd take on the go
  • Best board games 2026, with hand-picked recommendations from industry experts

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

There's certainly a lot to do in Sonic Frontiers. God, there's so much. Just about every inch of this open world (or 'open zone', as developer Sonic Team is keen to call it) is packed with content. Every conceivable activity is shoved in here, almost as if a hat had been passed around the office asking for gameplay donations; you've got the herding of small critters, a bizarrely punishing and glitchy pinball game, and an Ikaruga-like shoot-'em-up with the most basic visual design you've ever seen – and it's all mandatory. When Sonic Frontiers isn't stringing you along to see what odd design choice will be made next, both the story and level design go to great lengths to remind you that you could be playing almost any other Sonic game and be having a much better time.

FAST FACTS: Sonic Frontiers

Release date: November 8, 2022
Platform(s): PS5, PS4, PC, Xbox Series X, Xbox One, Switch
Developer: Sonic Team
Publisher: SEGA

So, I can't really recommend Sonic Frontiers. But to lambast it like this almost feels a bit cruel. This is a Sonic game that's anything but safe – it's an ambitious push forward, an attempt to turn the formula into something new. There are flashes of what could have been. Moments where you're running around a large open environment, as a completely unleashed Sonic for the very first time, and think: 'Wow, this is kind of neat.' And then you keep playing.

Sonic Frontiers PS5 review screenshot

(Image credit: SEGA)

These open zones you run around are the Starfall Islands. Sonic and his pals pursue Eggman here (up to no good, as usual), but both groups quickly end up way in over their heads, trapped in a strange cyber space that was core to the long-gone ancient civilisation that called the islands their home. Sonic is the only one able to escape thanks to his super speed, alongside Eggman's latest ally, Sage, who is an entirely digital being. In order to rescue his friends from their digital detention, Sonic must zip around the island collecting all sorts of collectible currencies to restore their forms (they otherwise communicate with Sonic as hologram-like images). 

To defeat each island's boss, you must collect all chaos emeralds. To get the chaos emeralds you need to collect keys to unlock them. To collect these keys, you need to clear objectives in 'cyber space' levels (more akin to traditional Sonic 'boost'-style platforming stages). Oh, and to unlock those levels, you need to use gears from mini-bosses to restore them to life. Plus, you need to collect a unique character currency to follow the journey of each of Sonic's friends, which also provides some of the emeralds. All of these currencies can drop randomly from enemies, or can be traded for a fishing currency in an extremely simple minigame (presided over by our Big The Cat, naturally). Yes, this progression cycle is as exhausting as it sounds.

Put a ring on it

Sonic Frontiers PS5 review screenshot

(Image credit: SEGA)

All this currency collecting mostly amounts to either running around the large, open world environments (each island is essentially a huge level), or jumping around in the more straightforward cyber space areas (with naming conventions like 3-1, 3-2, 3-3, and so on ).

Small fragments of Sonic levels, made up of 'ancient' rails and platforms, float in the air across the open zones – only popping-into view when you get relatively close to them, even on PS5. Reaching these areas usually involves finding a spring to bounce up from, a lower rail, a pulley, a series of balloons – things like that. Then, the platforming is so rudimentary and slight that it's really hard to comment on. 

Sonic Frontiers PS5 review screenshot

(Image credit: SEGA)

"By holding R2 you can perform a pitiful boost to increase Sonic's speed, which is more of a necessity than a thrilling burst of nitrous-oxide"

Maybe you will have to switch rails at some point, do a bit of a wall-jump, or bop a couple of robots (only to see the items they drop tumble to the far-off ground below) – whatever the task, it always feels as if you're going through the motions. Mercifully, Sonic will stop on a dime with no directional input, meaning you won't slide off of the platforms, though Chaos-be-with-you if you want to turn around – with his wide turning circle making the act of performing a homing attack bounce towards anything he's passed impossible. Thankfully, each of these platforming challenges are slight enough where falling down won't set you back far.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

There are so many of these sequences throughout Sonic Frontiers' open zones, though it's clear that you aren't meant to complete them all, and can accrue enough currency to progress if you just vaguely do the things you see as you move between core objectives. From the third world on, some of these sections force you into a two-dimensional perspective, even from ground level, which can make navigation a pain when you accidentally stumble into them.

New rails can be summoned onto each map as you complete 'challenges', linking each one to create a fast-travel of sorts (though if you complete all of them, you can actually fast-travel from the map). These are even more simplistic than the platforming, challenging you with low-stakes tasks such as moving across glowing tiles without double-stepping on them, knocking a big ball into a ring, or completing a skipping rope challenge.

Sonic Frontiers PS5 review screenshot

(Image credit: SEGA)

You'll also notice as you zip from point-of-interest to point-of-interest that Sonic… really isn't that fast? By holding R2 you can perform a pitiful boost to increase his speed, which is more of a necessity than a thrilling burst of nitrous-oxide, as Sonic will otherwise grind to a slow halt on rails and the like. 

You see, speed is just one of four stats Sonic can level up as he collects yet more currencies. Speed, maximum rings, attack, and defense, can all go up to level 99. The former two can be improved as you rescue the little Koco creatures who jiggle across the land (though why you'd want to go above 400 rings I have no idea, as hitting this maximum gives you a buff to boost and attack); and the latter two stats increase as you trade in red and blue fruits respectively.

Badnik bopping

Sonic Frontiers PS5 review screenshot

(Image credit: SEGA)

You will need to buff up the ol' blue blur as well, as Frontiers takes combat further than any other Sonic game – and foes in the open zones are a far cry from the one-hit bopping of classic Sonic titles. Almost every enemy you encounter has some kind of gimmick you'll need to keep in mind to damage them – for instance, one requires you to hold Triangle to slowly run a paintbrush like 'cyloop' around a foe to throw their shield temporarily into the air. Another later has a pack of wolf-like robots surround you and pounce, where you have to hit L1 + R1 in-time with their leaps to parry them.

Once vulnerable, you can mash-out a combo-chain of homing attacks to deal damage. These can be capped off with finishing moves acquired through upgrading a skill tree (yet another currency to scoop up) – one with X, for instance, has Sonic twirl around and then roll into them with extra force. Most of these are canned animations too, which makes these attacks feel sluggish to execute – especially when enemies have too much health, meaning you have to use these moves over and over again.

Sonic Frontiers PS5 review screenshot

(Image credit: SEGA)

Sonic also has a gun now, and the gun is his feet. Holding L2 mid-combo will have him kick shafts of wind through the air, which is a great way to pick off basic enemies at a distance without having to worry about watching other boring combat animations kick into gear. This is only exacerbated by each island's boss, where the screen will constantly fade to black to load up a new animation – whether that's to trigger a lengthy attacks or to simply knocking Sonic back a set-distance.

Confused about how to approach an enemy or mid-boss? Don't worry, as you can tap on the d-pad for a tip. Sometimes this is a textbox pop-up, that tells you which move you should be using. Other times, this takes you into a quick tutorial-zone that has you execute the move to make sure you understand it. But exit that tutorial and – no matter how far into a tussle you were when you pressed it – you're reloaded to a checkpoint, completely disoriented. Yes, asking for help here is the equivalent of Sonic the Hedgehog dying. It's one of several bizarre design decisions that make no sense whatsoever – like the Starfall event that happens every few nights, which plasters a slot machine over the screen that takes up a large amount of space, making it hard to see large chunks of what you're doing for several minutes.

Digital Circuit

Sonic Frontiers PS5 review screenshot

(Image credit: SEGA)

So, if the open zones aren't all that, how are the more traditional levels? After all, there's quite a few per area. Unfortunately, the answer is 'even worse'. While controlling Sonic in the larger areas makes a certain amount of sense, the way he handles in these speed-oriented stages feels actively hostile. Even at high speed, if you take your finger off the analogue stick for a second, even meters away from a speed boost, Sonic will immediately stop. There is no sense of momentum here whatsoever. Combine that with some horrible fixed camera moments, and it's a recipe for platforming disaster.

Each stage is, at least, quite short. For the most part they're a mix between one-note challenges, and level layouts ripped whole cloth from older Sonic games. This is no Sonic Generations-like celebration, mind you. Source material isn't highlighted, and everything is wrapped in a visual skin that's either a generic cityscape, Green Hill Zone, Chemical Plant Zone, or Sky Sanctuary Zone. It's difficult to ignore just how bad these spaces are to navigate in Sonic Frontiers; playing through homages to Sonic Adventure 2's Sky Rail, Metal Harbour, or Green Jungle feels sticky and unnatural. 

Sonic Frontiers PS5 review screenshot

(Image credit: SEGA)

Off-handedly, the re-use of designs is explained by the islands' cyber space being built from the users' memories (but Sonic never canonically went to Sky Rail… so allow the conspiracy theories to commence, Shadow fans). However, despite that, the writing is actually quite good. It's nothing revolutionary, but the little chunks of narrative Sonic Frontiers throws at you are engaging enough, and the characters are well-written. Extra effort seems to have been paid to referencing the events of nearly every Sonic game (including flashbacks in 16-bit graphics), and it even gracefully handles some somber moments. 

Sonic Frontiers features the kind of lightweight yet engaging storytelling that should easily enrapture fans young and old – though I'd hate to be a child forced to play through some of the abysmal platforming featured throughout. Was taking Sonic open world an ambitious endeavor? Yes. Did it pay off? Absolutely not. 

Sonic Frontiers was reviewed on PS5, with a code provided by the publisher.

Oscar Taylor-Kent
Oscar Taylor-Kent
Social Links Navigation
Games Editor

Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more.

Read more
Marvel's Wolverine - close up of Wolverine's face in his game suit with teh cowl up
Action Games Marvel's Wolverine review: "Missing that crucial X-Factor"
 
 
A header image for GamesRadar+s Best Games of 2026 list, showing 007 First Light, Mina the Hollower, Resident Evil Requiem, and Star Fox in a grid with an orange plus sign in the middle
Games The best games to play in 2026, so far
 
 
A sheep-like Pal creature in Palworld snoozes near the player, bubbles floating above them as other Pals also rest
Survival Games Palworld 1.0 is as much Elden Ring and Zelda inspired as it is Pokemon, but still enjoyable in its messiness
 
 
Keyart for Sonic the Hedgehog 2, one of the best Sonic games, showing Sonic and Tails standing before the number 2
Sonic the Hedgehog The 25 best Sonic games of all-time
 
 
The best PS5 games banner image Cyberpunk 2077, Astro Bot, God of War Ragnarok, and Death Stranding 2: On the Beach
Games Best PS5 games: The 30 greatest PlayStation 5 games in 2026, ranked
 
 
Silent Hill: Townfall
Silent Hill Silent Hill Townfall's atmosphere is spot-on, but slow-burn terrors leave a tepid first impression
 
 
Latest in Games
BlizzCon 2026 logo and header image
Games BlizzCon 2026 Opening Ceremony: How to watch, start time, and what to expect
 
 
Space Marine 2 4K texture pack shots
Third Person Shooters Space Marine 2 dev says its games are so profitable in part because they're made outside of the US
 
 
Touhou Koumakyou: New Classic - the Embodiment of Scarlet Devil art showing Reimu in red
Games One of the most influential Japanese games becomes one of the highest-rated Steam games of 2026
 
 
Genshin Impact
Open World Games Genshin Impact dev HoYoverse wins $112K in court after AI company stole 63 of its characters' voices
 
 
Marvel's Wolverine - Sabertooth holding Wolverine up with a clawed hand ready to strike and a big grin
Action Games That great PS3 Wolverine game saw zero crunch because the movie it accompanied was delayed, dev says
 
 
God of War
Games Fed up with Sony, PlayStation fans compile a list of times the company said "you own" your games
 
 
Latest in Reviews
Marvel's Wolverine - close up of Wolverine's face in his game suit with teh cowl up
Action Games Marvel's Wolverine review: "Missing that crucial X-Factor"
 
 
Duel of Meloch box, cards, and components on a plain background
Board Games Duel of Meloch review: "A bold experiment that blends two beloved strategy board games together"
 
 
The LiberNovo Omni Pro in a living room setting
Gaming Chairs Do gaming chairs need fans in them? Absolutely not, but that's just about the only thing that could make the LiberNovo Omni more "Pro"
 
 
Geekom A9 Max 2026 mini PC on a wooden desk with blue backlighting
Desktop PCs I got this mini PC running Cyberpunk at 85fps, but it wants to do a whole lot more than that
 
 
Wingspan Pocket box on a wooden table
Tabletop Gaming Wingspan Pocket review: "All the brilliance, with fewer barriers to entry"
 
 
Artwork from the King of Tokyo: Godzilla box showing Godzilla firing atomic breath
Board Games King of Tokyo: Godzilla review: "My family loves board games and kaiju, so this was a day one purchase for me"
 
 
LATEST ARTICLES
  1. Ashley Farkas of Games Done Quick at a panel discussion at gamescom 2026
    1
    "It really is accepting of of everybody": How Games Done Quick uses community to make a difference
  2. 2
    BlizzCon 2026 Opening Ceremony: How to watch, start time, and what to expect
  3. 3
    These new Sons of Behemat models are exactly what the Warhammer Age of Sigmar army needs
  4. 4
    Space Marine 2 dev says its games are so profitable in part because they're made outside of the US
  5. 5
    One of the most influential Japanese games becomes one of the highest-rated Steam games of 2026

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...