Right away, we realized that Secrets of Atlantis had big problems. In the opening cutscene, hero Howard Brooks deadpans, “It all started one morning in April 1937. I was aboard the celebrated Hindenburg …[LOTS of pointless voiceover cut – you’re welcome] …when a most disagreeable meeting occurred, which would make its mark on my whole future.” Really? On your whole future? Then, in a scene which desperately mimics Indiana Jones, two men knock him unconscious and escape in the blimp’s emergency plane.
Secrets of Atlantis: The Sacred Legacy review
When does the adventure part happen?

GamesRadar+ Verdict
Pros
- +
Good dialogue system
- +
Red-Line-on-Map travel segues
- +
Clicking! Clicking on items!
Cons
- -
Stupid
- -
pointless puzzles
- -
Stupid
- -
pointless dialogue
- -
Cookie-cutter story
Why you can trust GamesRadar+ Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. Find out more about how we test.
More info
Genre | Adventure |
Description | Forgettable characters, a by-the-numbers story, and impossibly boring puzzles combine to make Secrets of Atlantis an "adventure" game in name only. |
Platform | "PC" |
US censor rating | "Teen" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
Less
See comments