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Secrets of Atlantis: The Sacred Legacy review

When does the adventure part happen?


  • Good dialogue system
  • Red-Line-on-Map travel segues
  • Clicking! Clicking on items!


  • Stupid
  • pointless puzzles
  • Stupid
  • pointless dialogue
  • Cookie-cutter story

Right away, we realized that Secrets of Atlantis had big problems. In the opening cutscene, hero Howard Brooks deadpans, “It all started one morning in April 1937. I was aboard the celebrated Hindenburg …[LOTS of pointless voiceover cut – you’re welcome] …when a most disagreeable meeting occurred, which would make its mark on my whole future.” Really? On your whole future? Then, in a scene which desperately mimics Indiana Jones, two men knock him unconscious and escape in the blimp’s emergency plane.

More Info

DescriptionForgettable characters, a by-the-numbers story, and impossibly boring puzzles combine to make Secrets of Atlantis an "adventure" game in name only.
US censor ratingTeen
Release date29 May 2007 (US), 29 May 2007 (UK)