Paper Mario speedrunner uses an Ocarina of Time glitch to set a new record
What category is this?
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
A new Paper Mario speedrun world record has been reached, and it's all thanks to The Legend of Zelda: Ocarina of Time. Don't worry, it will make sense in a minute.
Speedrunner JCog posted the new 54 minute and 22-second record video along with an explanation of what the hell is happening on Pastebin. Here's the basic setup: speedrunners recently discovered a glitch that would let them overwrite parts of Paper Mario's game code as it ran, enabling what the community calls arbitrary code execution or ACE. Unfortunately, accessing that glitch with just a copy of Paper Mario and your controller requires impossibly precise inputs.
It turns out there's another way, thanks to a previously known Ocarina of Time glitch and the magic of the Nintendo 64 Expansion Pak. Here's the top-level explanation from JCOG:
"We're using ACE in OoT to write code to memory that we can reach with a glitch in Paper Mario after quickly swapping cartridges, and then that code lets us write more code with our filenames that warps us to the end of the game. It probably won't be allowed on the leaderboard (nor should it be), but it's pretty cool."
By messing around very carefully in Ocarina of Time, you can leave some instructions behind on the Expansion Pak's extra RAM (even though neither game is actually built to use it). Think of it like a key to the Paper Mario ACE glitch. Then if you turn off the console and immediately swap in Paper Mario, that key persists on the Expansion Pak, and you can use it to unlock the metaphorical door to the end of the game.
Regardless of whatever speedrunning categories it may or may not fall under, this is an incredible feat of understanding and manipulating games all on their own level.
See where Paper Mario (and Ocarina of Time) list of the best N64 games of all time.
Weekly digests, tales from the communities you love, and more

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.


