Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Golden Joystick Awards 2026
  • Deal of the Day
  • G+RLS Podcast
  • Countdown to GTA 6
  • Join our monthly RPG Club
  • Game of the Week
  • Submit your clips. Win prizes
  • RPG Hub
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games

Opening credits in video games are getting better, and they’re more important than you might think

Features
By Alex Avard
Published 11 August 2017

What do Octodad, Until Dawn and Uncharted 4 all have in common?...

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

If you didn't know any better, you could easily mistake the bold, painterly opening credits sequence in Uncharted 4: A Thief's End for the introduction to a blockbuster feature film. The orchestral score (a more sombre take on the classic Uncharted theme) maintains a confident rhythm as the on-screen animated notebook revisits Nathan Drake's previous adventures, in the form of beautifully arranged sketches. It's a fantastic sequence boasting a high level of production value, and I couldn't be happier that the names credited throughout aren’t that of Matt Damon, Steven Spielberg or any other Hollywood regulars, but of developers from a video game studio. 

Henry Hobson, the creative designer for Uncharted 4’s title credits, explains that the aim of the piece was to “find a way of retelling the epic history of the franchise in a manner that visually echoed the themes of the game.”

“The idea was to evoke those memories”, says Hobson, “bringing back key journeys, trials and moments throughout the Uncharted games, whilst done in a style that felt original and rich but at the same time could have been drawn by Nathan himself.”

Latest Videos FromGamesRadar+
Watch full video here:

"It's a badge of honour, really."

If you’ve watched the sequence, you’ll know that it absolutely nails those creative goals, but Uncharted 4’s credits are more important than the immediate outcomes it generates as a dramatic device. The rising quality and prevalence of video game title credits may seem like a pleasant but ultimately trivial evolution for the medium at first, but their development represents a significant evolution for the art form as a whole, as Hobson himself will attest to. 

“I think as TV and film sequences are having a bit of a renaissance, the presence of the device elevates the piece as a whole. It's a badge of honour, really”, he tells me. “It's about setting a mood, telling a story and getting the audience into the moment.”

You may like
  • Mass Effect 2 - Garrus The 25 best video game stories of all-time
  • Uncharted 2's brilliance isn't just about guns and trains, it's about people
  • Rap duo Real Dimez in GTA 6 stand in front of microphones "Having a hand in the game etches you in history": How Grand Theft Auto became a musical tastemaker

Credit where credit's due

 Naughty Dog is not the only one to be embellishing its games with great credit sequences, either, as recent years have bore witness to a proliferation of the structural device across a diversity of titles and genres, from the unique episodic openings of Tales from the Borderlands to the slick sizzle reel-esque credits of Deus Ex: Mankind Divided.  

But what distinguishes a video game title sequence compared to, say, those found in film or television? If anyone should know, it’s Will Perkins, Senior Editor at Art of the Title; an online publication which dives deep into the design of title sequences found across the spectrum of popular entertainment (you can check out their Patreon here). 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

“What makes video game title sequences so interesting is the fact that they don't technically need to have them,” says Perkins, “That is to say, they’re usually not a legal requirement. In the film and TV industry, crediting the cast and crew on screen and up front is often a contractual obligation. With a few specific exceptions (Sid Meier, Will Wright, etc.), similar rules about credits just don't exist broadly in the games industry. So when a game does have a title sequence, it's hopefully there because the creators think it's adding to the proceedings in some meaningful way beyond simply crediting the people involved.”

 But it’s the interactive dimension of video games which, according to Perkins, awards developers the opportunity to push the art of title design into new and exciting territory. “On your favourite TV show, can you make the main character grab onto the opening credits and ruin them like you can in the opening of Octodad? Did the latest James Bond movie let you strap on a VR headset and experience the title sequence in immersive 3D like I Expect You To Die? I think it's an incredibly exciting time for title design across the board, but especially so in video games.” 

Telling stories through title art

The recent trend of bigger, bolder title credits is also reflective of the widening cultural remit of video games, and the resultantly growing pool of human and technological resources enriching their production. Take the titles for Until Dawn, for example, which play out as a series of haunting images set to an unsettling rendition of Dock Bogg’s “O Death”, neatly packed in the middle of which is a brief cut-scene designed to set the stage for the main events of the campaign. It’s a deliciously creepy curtain-raiser that meets all the standards and hallmarks of something you might see in a major cable TV show, and not just because the likes of Rami Malek and Peter Stormare are credited as members of the extensive cast. 

You may like
  • Mass Effect 2 - Garrus The 25 best video game stories of all-time
  • Uncharted 2's brilliance isn't just about guns and trains, it's about people
  • Rap duo Real Dimez in GTA 6 stand in front of microphones "Having a hand in the game etches you in history": How Grand Theft Auto became a musical tastemaker

"The credits sequence itself is an integral part of the Until Dawn story.”

“We felt that Until Dawn’s entirely cinematic gameplay would benefit from an introductory credit sequence that set an appropriate expectation of its style and tone from the outset”, says Supermassive CEO, Pete Samuels, “so the look, feel and flow of the titles were heavily inspired by horror movies and contemporary TV.”

For Supermassive, however, the purpose of Until Dawn’s title credits went beyond aesthetic window dressing, but were designed to serve the narrative too. “It acted as a bridge between the events of the prologue and the rest of the story”, explains Samuels, “reinforcing the consequences of what the player had experienced prior to the credits, and showing why the group were returning to the mountain one year on. Essentially, the credits sequence itself is an integral part of the Until Dawn story.”

This isn’t to say that extended title sequences are always appropriate ingredients for compelling introductions in video games. Think about the brilliance of DOOM’s ‘in media res’ opening, and how that fierce pace might have been dampened if the credits had gone on for any longer than its snappy ten second runtime. Samuels, too, tells me that “if there isn’t a compelling artistic reason for introductory credits, or if there’s a significant risk that such a sequence will be viewed as an obstacle by players, then we [Supermassive] won’t do it. If, on the other hand, we feel that it will add to the entertainment value, then we commit to it as an integral part of the game.”

When used correctly, then, opening titles can effortlessly establish the identity of a creative work in a way like no other, setting the tone for what's to come while introducing the audience to its fiction and easing them into the immersion of fantasy. As games continue to draw in a wider audience, pushing themselves further towards equal recognition alongside that of film and television, the role of the title credits are more important now than ever before. 

What are your favourite opening credits sequences of recent memory and beyond? The Last Of Us? Grand Theft Auto V? Or maybe Alien: Isolation? Let us know in the comments below!

CATEGORIES
PS4 Platforms PlayStation
Alex Avard
Alex Avard
Social Links Navigation
Former Features Writer

Alex is a former Features Writer at GamesRadar+, which once made him responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet!

Read more
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
 
 
Adventure Games Uncharted 2's brilliance isn't just about guns and trains, it's about people
 
 
Rap duo Real Dimez in GTA 6 stand in front of microphones
Grand Theft Auto "Having a hand in the game etches you in history": How Grand Theft Auto became a musical tastemaker
 
 
The best PS5 games banner image Cyberpunk 2077, Astro Bot, God of War Ragnarok, and Death Stranding 2: On the Beach
Games Best PS5 games: The 30 greatest PlayStation 5 games to play right now
 
 
Assassin's Creed Animus
Assassin's Creed I didn't expect to miss Black Flag's original modern day story in the remake, but the series has lost some sauce by moving away from it
 
 
Marvel's Spider-Man
Action Games As Assassin's Creed Odyssey and Marvel's Spider-Man surge, some games need Hollywood, not updates
 
 
Latest in Games
GTA 6
Grand Theft Auto Rockstar co-founder Dan Houser is avoiding GTA 6 so it doesn't "distract or disrupt" his new games
 
 
Kingdom Come: Deliverance 2 screenshot showing a group of medieval men sitting at a table with food, cheering together with wooden mugs of beer lifted high
RPGs Kingdom Come: Deliverance 2's Hans actor has finally opened his medieval-inspired bar in Prague
 
 
With one black wing open, Sephiroth descends from a cloudy sky in Final Fantasy 7 Revelation
Final Fantasy Final Fantasy 7 Revelation lead says making each game in the trilogy complete was "non-negotiable"
 
 
Aerith looks at something in Final Fantasy 7 Revelation
Final Fantasy Final Fantasy 7 Revelation lead says he pushed Square Enix for a physical version of the JRPG
 
 
Warlock character holding a purple magic rune
Open World Games Warlock devs eventually realized that "too powerful" D&D spells were the perfect starting point
 
 
Painted key art by Alex Horley for World of Warcraft, cropped for a header image, depicting the Alliance faction looking out across forests and mountains
World of Warcraft WoW Forever dev says it was an "honor" to bring an old Make-A-Wish quest back in Blizzard's new MMO
 
 
Latest in Features
A painted Legio Custodes miniature on a wooden surface
Tabletop Gaming After over 8 years, Warhammer 40K finally got the Custodes right
 
 
A reviewer holding the Steam Frame
VR I played an evening of Big Walk on Steam Frame, and it felt like wearing a Steam Deck on my face
 
 
Sam stands in front of a massive clock in Heartworm
Survival Horror Games Heartworm is a survival horror throwback with plenty of fresh ideas
 
 
Paul Bettany as Vision in VisionQuest
Marvel Movies New York Comic Con 2026 preview: The 5 panels you can't miss
 
 
Marvel timeline: Tom Hiddleston looking straight ahead during season 1 of the Marvel series Loki.
Marvel TV Shows 5 years on, it's clear Loki used the multiverse better than anything else in the MCU
 
 
A Control Resonant marketing image edited next to a Nacon Revolution X Unlimited controller
Gaming Controllers Your pro controller's back buttons could be the answer to Control Resonant's spongy enemies
 
 
LATEST ARTICLES
  1. "That's something we kept in mind while developing our combat system"
    1
    "Fable's original combat has a legacy of being quite approachable," so the RPG's devs don't want to change that with the new game
  2. 2
    Rockstar co-founder Dan Houser is avoiding GTA 6 so it doesn't "distract or disrupt" his new games
  3. 3
    Kingdom Come: Deliverance 2's Hans actor has finally opened his medieval-inspired bar in Prague
  4. 4
    From Batman to Wonder Woman, here are the 3 must-read DC Absolute Universe comics
  5. 5
    Final Fantasy 7 Revelation lead says making each game in the trilogy complete was "non-negotiable"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...