Obscure II hands-on

The original game was some 8 hours in length, but the sequel should take around twice as long to finish, so don't expect to unravel the mystery of the weird flower that's cropping up around the campus (and being put in the students' mugs of tea) in one sitting.

We're a little concerned about the number of times we accidentally back-tracked under timed events due to some samey-looking corridors, and being blinded by a puzzle window as monstrosities attack you while your partner gets riddle-cracking can get annoying. But apart from these minor gripes, we're looking forward to the full version.

So far therehasn't been any mention of a US release date, but we'll let you know as soon as we hear of one.In the mean-time, don't forget to check out thescreenshots... and under your bed.

Above: PS2 does well to create some highly detailed and well-lit environments. We like it

May 9, 2007

Justin Towell

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.