Let's get metaphysical
Jane Jensen is hailed as an adventure gaming Renaissance woman, having left her mark on the genre with the Gabriel Knight series thats accrued a legion of fans. Those fans got the chance to show their support when Jensen launched a Kickstarter for a new development studio, Pinkerton Road, and its first game: Moebius. $435,000 dollars later, Moebius is shaping up to be an intriguing thriller full of magical realism and meticulous deduction.
You play as Malachi Rector, a brooding protagonist heavily inspired by the BBC's modern-day reimagining of Sherlock Holmes. Like Holmes, Rector is a brilliant, self-important thinker with a penchant for studying history, and can analyze the details on a person of interest from a mere glance. He also has a photographic memory--an ability that lends itself nicely to his trade as an antiques evaluator, as well as the in-game profiling of clues.
Rector's adventure begins when he's contacted by F.I.S.T. (stop snickering), a mysterious agency who wants him to investigate a woman's death. This seemingly innocuous crime unravels a mysterious pattern, which Rector will obsessively pursue the answers to. It seems that, through predestination, events in humanity's timeline are destined to repeat themselves. Using his encyclopedic knowledge of history, Rector will have to figure out just what the hell is going on.
You'll encounter a variety of characters throughout the world of Moebius as you travel to vistas in such exotic locations as Venice, Zurich, Paris, and Cairo. Will Moebius be a return to form for Jensen, who is acting as lead designer and director on the game? We're eager to find out when Moebius gets an episodic release later this year.
Check out the following screenshots for additional info and impressions!