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  1. Games
  2. Xbox Live Arcade

Mile-wide Microsoft loophole allegedly lets voters scam XBLA game ratings, makes Cthulhu sad

News
By David Houghton published 30 March 2011

Allegations of corruption expose shambolic system at Xbox Live

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Big dramas in the world of downloadable Xbox 360 development today, with the news that MS is launching an official investigation into a vote-riggingcorruption that has seen one dev boost its game's popularity on XBLA past that of its rivals in a supiciously short period of time. The thing is, by the sounds of it, Microsoft really needs to prioritiseinvestigating it's own system, which sounds pretty broken given the details of the story.

The issue centres around College Lacross 2011, a downloadable indie game from Triple B Games. Following a Facebook post on March the 24th, which provided players with a link to Xbox.com where they could upvote the game in XBLA's rankings, the game's rating shot up.

Nothing particularly wrong there, but then a little while later Robert Boyd of Zeboyd Games - maker of XBLA indie hitsCthulhu Saves the WorldandBreath of Death VII- noticed that his games' ratings were dropping drastically. Cthulhu dropped from the numbersix ranking spot to numbereleven in under a week, over roughly the same period that College Lacross shot from the mid top-twenty to the top five. Another six days later, Cthulhu Saves the World was down to number twenty.

Article continues below
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A 14-place drop in not very long at all. Tomfoolery, he suspected, was afoot. And that tomfoolery,Boyd feels, is happening by way of Triple B's fans actually downvoting successful rival titles. It's all remarkably coincidental timing if not, and it's perhaps telling that Triple B's Facebook page now contains a note asking people not to downvote. You know. Just in case they were thinking of doing.

Microsoft is now investigating the issue, but the real problem as I see it seems to be with the way Microsoft runs this stuff. The rapid increase in voting was possible because Triple B linked its audience toCollege Lacross' pageon Xbox.com, which allows anyone to set up a free account and vote on games. You don't need to have bought the game or played the demo to vote on it. You don't even need to own an Xbox 360. The system, clearly, is a bit broken and wide open to scamming.

Who's to blame here, if Boyd's allegations are accurate? Not Triple B, I'd say. All they did was try to rally their community to support their own game. The downvoters? Yeah, I'd say those guys deserve a fairly hard slap. After all, the idea of giving ahumbleindie title some benevolent nurturing support by smashing down another humble indie title is just idiotic, and really rather disgusting. But more than anyone else, I'd say Microsoft really needs to sort its shit out. The internet is full of people, and people are idiots. You can't trust them not to be idiots, so the very least you have to do is create mechanisms that limit their options. So do it.

Cheers,Gamasutra!

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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

March 30th, 2011

The issue centres around College Lacross 2011, a downloadable indie game from Triple B Games. Following a Facebook post on March the 24th, which provided players with a link to Xbox.com where they could upvote the game in XBLA's rankings, the game's rating shot up.

Nothing particularly wrong there, but then a little while later Robert Boyd of Zeboyd Games - maker of XBLA indie hitsCthulhu Saves the WorldandBreath of Death VII- noticed that his games' ratings were dropping drastically. Cthulhu dropped from the numbersix ranking spot to numbereleven in under a week, over roughly the same period that College Lacross shot from the mid top-twenty to the top five. Another six days later, Cthulhu Saves the World was down to number twenty.

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  • MindsEye character holding arms out "It would've been impossible to make a good game": MindsEye CEO and Rockstar vet blamed for impossible design demands
  • Mangmi Pocket Max on table next to original Xbox Duke controller with Halo: Combat Evolved cutscene on screen featuring Master Chief. I feel like I can't escape Xbox drama, as even new retro handheld emulators are causing a stir over app charges
  • Highguard character in purple and black armor "There's no way this will flop": Laid-off Highguard dev says internal sentiment was high "but then the trailer came out"

A 14-place drop in not very long at all. Tomfoolery, he suspected, was afoot. And that tomfoolery,Boyd feels, is happening by way of Triple B's fans actually downvoting successful rival titles. It's all remarkably coincidental timing if not, and it's perhaps telling that Triple B's Facebook page now contains a note asking people not to downvote. You know. Just in case they were thinking of doing.

Microsoft is now investigating the issue, but the real problem as I see it seems to be with the way Microsoft runs this stuff. The rapid increase in voting was possible because Triple B linked its audience toCollege Lacross' pageon Xbox.com, which allows anyone to set up a free account and vote on games. You don't need to have bought the game or played the demo to vote on it. You don't even need to own an Xbox 360. The system, clearly, is a bit broken and wide open to scamming.

Who's to blame here, if Boyd's allegations are accurate? Not Triple B, I'd say. All they did was try to rally their community to support their own game. The downvoters? Yeah, I'd say those guys deserve a fairly hard slap. After all, the idea of giving ahumbleindie title some benevolent nurturing support by smashing down another humble indie title is just idiotic, and really rather disgusting. But more than anyone else, I'd say Microsoft really needs to sort its shit out. The internet is full of people, and people are idiots. You can't trust them not to be idiots, so the very least you have to do is create mechanisms that limit their options. So do it.

Cheers,Gamasutra!

March 30th, 2011

TOPICS
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David Houghton
David Houghton
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Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

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