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  1. Games
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  3. Mega Man Legends

Mega Man coming to Nintendo 3DS, unsurprisingly, in 3D. Feel free to 'w00t!' to your heart's content

News
By David Houghton published 29 September 2010

The Capcom icon is headed to Nintendo's megaton machine in Mega Man Legends

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3D Mega Man! In 3D! My apologies for making that opening utterance sound like the bullet-point-flogging raving of a desperate PR, but I promise you that both ‘3D’s were relevant. Because Mega Man Legends, Capcom’s no-fixed-2D-plane, look-he’s-got-polygons-and-everything series from the PS1 days, is getting a sequel on the 3DS. In 3D.

Okay, those details I mentioned? Not so many actually. We know that Mega Man Legends 3 is happening (because Capcom has just announced it at Nintendo’s 2010 Conference in Japan), and we know that it will be out some time from next February (because that is when the 3DS is getting released), and we know that Mega Man creator and Executive Producer Keiji Inafune is happy about it, because he said this: ‘We have wanted to create a new instalment in this series for a number of years. And it is great that we now have the opportunity to bring this title to the Nintendo 3DS’.

Some might speculate that the lengthy delay and eventual ‘opportunity’ on the 3DS might be down to the original games getting mixed reviews and not selling amazingly well, and the 3DS presumably having lower development costs than the big home consoles. But not us. That would be cynical.

Still, Inafune-san has expressed his love for the series on several occasions in the past, and it does remain a cult favourite amongst Capcom fandom (hence the continued popularity of the Servbots, and Tron Bonne’s recently-announced appearance in Marvel vs. Capcom 3), so I’ll be intrigued to see how this one turns out.

Excited? In 3D?

Source: The Mega Man Network

Sep 29, 2010

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TOPICS
Capcom
CATEGORIES
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David Houghton
David Houghton
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Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

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