Killzone 2 - multiplayer preview

In terms of gameplay, there was some disappointment that the coverfire system found offline doesn%26rsquo;t make the transition to online play. Those hammering through the beta haven%26rsquo;t been able to use the tactical system, which ensures that fights are fast-paced and packed with incident, but they seem to be missing a crucial part of the Killzone 2 experience. If Rainbow Six Vegas 2 can deliver online coverfire that ensures high-tempo skirmishes, then why can%26rsquo;t Killzone 2?

There%26rsquo;s also another question mark hanging over the game%26rsquo;s ranking system. With reportedly only 12 grades on offer %26ndash; how much lifespan will there be in Killzone 2? The developer has maintained that extra content, such as maps, weapons and classes will be available as you rank up %26ndash; as it%26rsquo;s questionable how long you%26rsquo;ll keep plugging away with only 12 ranks to clear online. It seems DLC will be the key to Killzone 2 staying in your PS3%26rsquo;s drive.

Issues aside, the core gameplay seems remarkably playable, especially to anyone who knows CoD4 inside and out. Sony has been quite clever by carefully adopting the best parts of the CoD4 experience into Killzone 2 while adding some new ideas of its own. The custom classes (mix and match character classes using sniper, medic, gunner, etc.) are a great addition that should keep you hooked, even with the limited rankings. But it%26rsquo;s gameplay that counts and if the initial feedback of players who have tested the beta are anything to go by, Killzone 2 plays surprisingly well: a mirror of CoD4 that replaces the Middle East with war-torn Helghan. When you put it like that, it can%26rsquo;t be too bad now, can it?

Nov 13, 2008

Ian Dean

Imagine FX and Creative Bloq editor Ian Dean is an expert on all things digital arts. Formerly the editor of Official PlayStation Magazine, PLAY Magazine, 3D World, XMB, X360, and PlayStation World, he’s no stranger to gaming, either. He’ll happily debate you for hours over the virtues of Days Gone, then settle the argument on the pitch over a game of PES (pausing frequently while he cooks a roast dinner in the background). Just don’t call it eFootball, or it might bring tears to his eyes for the ISS glory days on PS1.