Jumper review

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High concept ideas are often so obvious – hanging in front of everyone until someone turns a “what if?” into a book, screenplay or pitch and the world shakes as a million foreheads are thwacked in “why didn’t I think of that?” frustration. So it is with Jumper…

Who hasn’t imagined which superpower they’d love to possess and considered that, y’know, skipping the Tube to – WHOOSH! – neck cocktails in Hawaii might be a nifty gift? Tapping Steven Gould’s 1992 novel for inspiration, Doug Liman has made fantasy flesh, but Jumper is much more than a exercise in pure teenage wish-fulfilment. How much more will likely become apparent in parts two and three, should the ADD director – the man who started the mighty Bourne franchise only to jump ship as it took off – be bothered to return to explore the shadows cast in his effervescent sci-fi wonder.

Busting blocks with freshness and verve, the Bourne boy does it again. Jumper is audacious, absurd and hugely enjoyable. We can't wait for the empire to strike back.

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