iPad reviews of the week: Velocispider, To-Fu: The Trials of Chi, Tri-Tri-Triobelisk, Laser Dolphin

Game: Tri-Tri-Triobelisk
Price: $0.99/£0.59
Size: 36.7MB
Buy it now from the iTunes store:US/UK

It's one of the rare worthwhile same-screen iPad multiplayer games, as a friend can sit on the other side of the tablet and trigger his/her own volley of shots. In 15 seconds or less, you've played a fulfilling and enthralling two-player game, and chances are you'll dig in for several more before the score is truly settled. The seriously enhanced presentation is a welcome boost here, plus the addition of power-ups and items – like speedier or concealed shots, as well as extra lives – ultimately changes up the experience enough to warrant a second purchase for fans of the original release.

Game: Laser Dolphin HD
Price: $3.99/£2.39
Size: 11.6MB
Buy it now from the iTunes store:US/UK

If you're anything like us, Laser Dolphin HD piqued your interest as soon as you read the title. And if you're not, then certainly the first line of the App Store listing – "The Prime Minister has been abducted by aliens and there is only one mammal who can save him: Laser Dolphin" – will do the trick. If it's not abundantly clear, Laser Dolphin HD trades in the ultra-campy; it's a game about a laser-wielding dolphin that swims through Ecco the Dolphin-like stages blasting robotic birds, fish, and turtles, and when he's not saving the world, he's practicing aquatic acrobatics by pulling off sweet tricks and racing through colored hoops. It's ridiculous. But we love that.

Laser Dolphin's concept admittedly carries a bit more of the game than we'd like, at least as far as the main action stages are concerned. Each level finds you whipping through the water with a virtual analog stick and tapping in any direction to blast laser bursts (and later torpedoes and a laser sword) at foes, but it's a clumsy control scheme. Adding a second virtual stick for shooting would make a huge difference, though a tilt-to-move option could also do the trick. As such, coasting through the quick stages feels a bit awkward in these core missions, though the novelty of guiding a laser-mounted dolphin doesn't wear off too quickly.

Luckily, the ancillary modes actually offer a bit more entertainment. Brief racing stages – where you'll flip the 'phin through a series of well-placed hoops – are surprisingly worthwhile diversions, as are the stunt stages, where you're given a limited amount of time to pull off mid-air tricks. It's sort of like dominating a half pipe in Tony Hawk's Pro Skater, except you're a friggin' dolphin. Considering the low production values and half-baked action stages, less obsessive iPad players might scoff at the $3.99 entry fee; certainly, there are better App Store games available for much less than that. But it's amusing throughout and has that scrappy feel of a developer doing whatever it can to get a silly idea out to the world, and that's plenty enough for us.

Jun 26, 2011


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Freelance writer for GamesRadar and several other gaming and tech publications, including Official Xbox Magazine, Nintendo Power, Mac|Life, @Gamer, and PlayStation: The Official Magazine. Visit my work blog at http://andrewhayward.org.