Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Nintendo Direct
  • Summer Game Fest 2026
  • Xbox Games Showcase
  • Future Games Show
  • New Games 2026
  • Best gaming tech
  • Submit your clips. Win prizes
  • SGF 2026 schedule
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Entertainment
  2. TV
  3. Sci-Fi Shows

Interview: creating the 3D Doctor Who Experience

Features
By sfx published 5 August 2011

None

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

The 3D for London's live Who exhibition was created by Simon Clarke's team at Prime Focus, who also worked on the award-winning Wonders Of The Solar System

The Doctor Who Experience in London; the Wonders Of The Solar System TV show; the upcoming Terry Pratchett City Watch series... if you're not familiar with the firm Prime Focus yet some reading up is in order, since they're the production company behind a lot of cool stuff at the moment. Founded in 1997 in India, Prime Focus has grown into a leading international visual effects group by acquiring or recruiting experienced people across five continents. Simon Clarke, Creative Director of the Prime Focus Broadcast VFX department , is one of the 3,500 staff Prime Focus now employs, and we spoke to him at his London base recently about his team's pioneering work:

SFX: So what went into creating the Doctor Who Experience?

Latest Videos From
Watch full video here:

Simon Clarke: We were approached by the show designers, Sarner, who came up with the concept and who were commissioned by the BBC to put the show together. Their director was very keen to incorporate CG with practical sets, props, lighting, and blurring the boundaries. We worked on several bespoke sequences, including the big finale - a stereoscopic sequence travelling through a "timefield space vortex" which was integrated within the Pandorica chamber. In that sequence we really played the negative plane to our advantage, to get those moments where the audience feels they can touch things coming out of the screen.

There were real things added to the CG effects. We used physical backdrops, 50 by 60 feet, with set painters putting stars on them. We had spaceships flying around, and then these reveals. The visitor is standing in a spaceship, and the windows open up so it feels like you've got these Dalek spaceships coming towards you. It's great fun to work on, your imagination is the limit really.

You may like
  • An Obi-Wan Kenobi action figure wielding a lightsaber, with boxes visible in the background Here's how Star Wars action figures and collectibles get made, according to the experts
  • Austin Abrams as Bryan in Resident Evil New Resident Evil movie takes place "on the periphery" of Resident Evil 2, and everything else we learned from the set
  • Fortnite key art features lots of Star Wars characters Fortnite's The Mandalorian and Grogu Watch Party Island is far more than just a Star Wars theater

Whereas, working on something like Wonders Of The Solar System , you've got to make it real. The BBC hadn't made a series about space for ten years. They wanted to be very true to the images sent back from probes like Cassini and the Hubble Space Telescope. Because a lot of the visual effects sequences were being cut with a presenter who was physically holding these images, there had to be a level of authenticity to reinforce those images. We went through a very stringent grounding, bringing the two together. We had to make sure that the scale and texture matched the colour palettes properly. We built Saturn's rings as they would have been built, exactly as they appear on the image. We wanted to get closer than the image. We were seeing complex systems; for example when you've got a gaseous surface, there's not just one wind direction, you've got all sorts of stuff, they move in weird sorts of ways. So you know that it needed to be as true as we could make it, from whatever reference or research we could come up with. So although those images were the basis of the shot, they were static, we had to make them move.

SFX : Were you a Doctor Who fan before?

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

SC: I wasn't, but I am now. My kids have kept me up to speed. We went to see the exhibition and I met a Cyberman face to face! That's the acid test really, seeing people's reactions to what you've spent months creating. If they're not getting the effect of the 3D then it hasn't delivered what it was supposed to. It's nice to do these projects in between shows we make for broadcasters. It's a breath of fresh air because the format lends itself to "experiential" - I'm sure that more museums and natural history museums will go down this route.

SFX : So science museums can learn from things like Doctor Who ?

SC: We're already creating work for that kind of genre. There are skill sets and experience that are easily transferable between the two. The experience in creating work for a broadcast space show could easily be used in the Science Museum or creature FX work in The Natural History Museum. People are used to going to the cinema and seeing 3D. If you can create that level of interactivity and something that feels visually polished, you've got a really good formula to entertain and inform people. We've got another project out next year for an American museum which involves the use of different formats.

You may like
  • An Obi-Wan Kenobi action figure wielding a lightsaber, with boxes visible in the background Here's how Star Wars action figures and collectibles get made, according to the experts
  • Austin Abrams as Bryan in Resident Evil New Resident Evil movie takes place "on the periphery" of Resident Evil 2, and everything else we learned from the set
  • Fortnite key art features lots of Star Wars characters Fortnite's The Mandalorian and Grogu Watch Party Island is far more than just a Star Wars theater

SFX : Is your background in science?

SC: I work in Broadcast; that pretty much covers the "specialist"-type genre. Clients like the BBC. And we work with production companies too, who are getting commissions from Discovery and the History Channel. The core of our business is on fairly long productions like Wonders Of The Solar System , where they've normally been in production with us in studio from anywhere from nine to 18 months, making 30 to 40 minutes of CG material for a show.

I worked for the BBC 17 years ago on Tomorrow's World . So I've always kind of been involved in the science genre! I had my own company for six years; I sold it to Prime Focus three and a half years ago. Since that time I've managed to maintain a global client base. The reason for joining Prime Focus was to capitalise on the structure and the global presence it had with facilities in London, North America and India.

We have a core team of artists that are dedicated to effects in the broadcast industry. Depending on what projects we've got coming in, we tend to run a smaller core team, and then bring people in that specifically work on one project, based on what sort of skill set, what they can bring both technically and creatively to the project.

SFX : We remember Tomorrow's World - were you doing 3D there?

SC: My role was actually as graphic designer. We'd normally get about three to four days to work on a sequence, which would be going out on air. So we'd get a producer coming in on Monday afternoon with a brief for a show that was going out on Thursday, and you pretty much had to come up with something there and then, and make sure that it looked good and was finished. That sort of grounding is useful to apply to the broadcast model: there's always high expectations because it's all based around what people are seeing in feature films, but you've got the restrictions of really short periods of time.

There're restrictions in relation to budgets as well. It's license payer's money as opposed to box office sales. The core business is effects and over the years, I have worked with many companies on science-type shows. I worked on the very first show for the London Planetarium, Madame Tussauds. At the time, no one had ever really done 3D models! Whereas now, on the Doctor Who Experience, 15 years later, we're doing full stereoscopic, so you can see characters jumping out of the screen and you really get the benefit of the format.

SFX : What kind of tools do you use? Do you have some kind of bespoke system here?

SC: Most of the stuff is pretty much created using off the shelf software like Maya , Fusion and Nuke . There were a few things we scripted, like the surface of Jupiter for example, just because there's such a complex kind of algorithm and we couldn't get the authenticity straight out of the box. The difference between broadcast and film is time and budget! You've really got to think about putting an extensive amount of budget into R and D. Ultimately TV doesn't really see the value of it. You need to be able to justify that, the time and expense of having someone work on projecting the image of the clouds on Jupiter for three months, before creating the shot! We use lots of different combinations: photographic images, real elements, cloud tanks. It was a lot of late nights and hard work but we certainly got the results we were hoping for culminating in several international awards and a BAFTA nomination.

SFX : How about the practical side of rendering stuff? I know that CG shots can take days to render! How long does it take to make a shot after doing the research?

SC: The rendering side of things proportional to the overall creation of the shot is relatively small. Yes it's true that scenes with things like CG waves, something fluid, are heavy to render because there's a lot of processing and simulation going on. When you're working on a solid state object, where you're creating a textured environment, these tend to render a bit quicker! The work is really in building a level of detail and scale into your texture map in the first place and actually applying those textures in a way that they become workable on a workstation, substituting the high res assets at the point of final rendering. With a planet shot for example we often want to be able to see detail, but also to pull back and see the whole thing in a wide shot. If you have all that data on your workstation the thing would really lag. You've got to remember when your pre-visualising you can't always gauge the correct speed of the camera until the textures are on it. The artists have to compensate for that. We found this with a lot of planet Earth projects - adding the full resolution texture will often require the camera to be slowed down more. You need to make the shot feel weighty and real.

SFX : So will you be working on the new Terry Pratchett series?

SC: That's the plan yeah. We will be discussing the project internally with the newly developed production arm of the business. On one side of the business is the science-type work and on the other is drama, which my colleague Piers Hampton heads up. The aim is to get the volume of drama-type effects up to the same level as what we're doing for science.

SFX : Thanks Simon!

You can see a video of us talking to Terry Pratchett and a team from Prime Focus here . In the meantime, remember to visit the Doctor Who Experience this month. On Friday 12 August there's "Walk Like A Monster" day (Ailsa Berk, choreographer for Doctor Who , will be hosting live monster masterclasses and teaching visitors how to move like the Cybermen) and on Wednesday 24 August there's a demonstration of the make-up and prosthetics which go into creating the reptilian Silurians.

sfx
sfx
Social Links Navigation
Magazine

SFX Magazine is the world's number one sci-fi, fantasy, and horror magazine published by Future PLC. Established in 1995, SFX Magazine prides itself on writing for its fans, welcoming geeks, collectors, and aficionados into its readership for over 25 years. Covering films, TV shows, books, comics, games, merch, and more, SFX Magazine is published every month. If you love it, chances are we do too and you'll find it in SFX.

Read more
An Obi-Wan Kenobi action figure wielding a lightsaber, with boxes visible in the background
Toys & Collectibles Here's how Star Wars action figures and collectibles get made, according to the experts
 
 
Austin Abrams as Bryan in Resident Evil
Horror Movies New Resident Evil movie takes place "on the periphery" of Resident Evil 2, and everything else we learned from the set
 
 
Fortnite key art features lots of Star Wars characters
Fortnite Fortnite's The Mandalorian and Grogu Watch Party Island is far more than just a Star Wars theater
 
 
Inde Navarrette as Nikki in Obsession
Horror Movies The new class of horror filmmakers is here, and they're all graduates of YouTube
 
 
Exodus screenshot of Jun zipping along in the air with Big Preview branding
RPGs Exodus narrative director dives into its inspirations from Interstellar to Star Wars to Mass Effect
 
 
Emily Blunt, Josh O'Connor and Colman Domingo in Disclosure Day
Sci-Fi Movies Disclosure Day review: "Spielberg's best blockbuster since Minority Report"
 
 
Latest in Sci Fi Shows
Docto Who season 2 finale
Sci-Fi Shows Doctor Who's Christmas cancelation is the best thing that could happen to the show
 
 
Ncuti Gatwa as The Doctor in Doctor Who season 2
Sci-Fi Shows Doctor Who showrunner makes shock departure and Christmas special canceled as sci-fi classic is set to be rebooted
 
 
Sam Witwer as Maul in Maul – Shadow Lord
Star Wars Movies Star Wars fans are "over the timeline between" the prequels and original trilogy
 
 
Ella Purnell as Lucy in Fallout season 2
Sci-Fi Shows Ella Purnell's first Fallout experience was being terrified by the "scary graphics" on New Vegas
 
 
The Book of Boba Fett episode 7
Star Wars TV Shows It seems like Star Wars might have been considering The Book of Boba Fett season 2 at one point
 
 
Andor
Star Wars TV Shows Star Wars fans are debating one of the biggest differences between Andor and Rogue One
 
 
Latest in Features
A screenshot from Halo: Campaign Evolved showing Master Chief firing an assault rifle
Halo I had a blast playing Halo: Campaign Evolved, but it's not the remake Halo deserves
 
 
A reveal image for the Steam Frame next to a review image of the Quest 3
VR Will Prime Day do anything to improve the $599 price of the Quest 3?
 
 
Cloud kneels before some yellow flowers while companions Barret, Tifa, Red XIII, Cait Sith, Yuffie, Vincent Valentine, and Cid watch in the background in Final Fantasy 7 Revelation
RPGs Final Fantasy 7 Revelation: Everything you need to know about the conclusion to the FF7 Remake series
 
 
An array of Lego Smart Play Pokemon sets laid out on a white table
Toys & Collectibles I went hands-on with Lego Pokemon Smart Play, and my inner 10 year-old was losing it
 
 
The xenomorph attacks, drool glistening as its multiple mouths open, in Alien Isolation 2's prologue, with the orange GamesRadar+ Summer Preview 2026 frame
Survival Horror Games 15 years after the first game made horror history, Alien Isolation 2 unleashes a smarter, meaner Xenomorph
 
 
Docto Who season 2 finale
Sci-Fi Shows Doctor Who's Christmas cancelation is the best thing that could happen to the show
 
 
LATEST ARTICLES
  1. Black cat glares menacingly
    1
    1666 Amsterdam dev apologizes for AI in prologue demo, says "full game will not include any assets generated by AI"
  2. 2
    Square Enix finally announced the one Final Fantasy game I've wanted for 8 years
  3. 3
    My favorite JRPG ever added a wildly out-of-place racing minigame and I'm so glad it exists: "Xenoblade Kart is real"
  4. 4
    With Steam Frame arriving this summer, Meta is running out of time to entice gamers - will Prime Day do anything to improve the $599 price of the Quest 3?
  5. 5
    Nomura, you've done it again: Kingdom Hearts 4's new trailer features a character from a now-delisted spin-off MMO, and we wouldn't have it any other way

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...