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  1. Games
  2. Stealth
  3. Metal Gear
  4. Metal Gear Solid V: The Phantom Pain

I Got Next: Metal Gear Solid writer Raymond Benson explores our Phantom Pain

Features
By Anthony John Agnello published 1 September 2015

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Finally! Finally, we can sink our collective teeth into Metal Gear Solid 5: The Phantom Pain. The Metal Gear mania that's taken hold in the GamesRadar offices has reached almost maddening levels. To relieve the pressure this week on I Got Next, Anthony, Sophia and David are actually playing The Phantom Pain but they have a unique guest joining them.

Raymond Benson is not just a teacher, pianist, game designer, and prolific author. He's also the writer behind the novelizations of Metal Gear Solid and Metal Gear Solid 2. Join our stream starting at 3:30PM ET/12:30PM PT to hear Benson talk MGS, how to adapt a game into prose, and his newly collected series The Black Stiletto.

Dig the show? We’re here four days a week, Monday through Thursday so make sure to follow our Twitch channel! When are we live? Here’s our schedule:

Monday: Caught Up

6:30PM – 8PM ET/3:30PM – 5PM PT Maxwell McGee and company take you inside the world of gaming this week, playing what's new and discussing everything that's happening in the news.

Tuesday: I Got Next!

3:30PM – 5PM ET/12:30PM – 2PM PT Anthony John Agnello hangs out with fascinating folks from every walk of life, playing their favorite games. This is you chance to chat with creators from the world of music, film, comics, and everything else under the sun.

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Wednesday: Departure Lounge

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Anthony John Agnello
Anthony John Agnello
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I've been playing games since I turned four in 1986, been writing about them since 1987, and writing about them professionally since 2008. My wife and I live in New York City. Chrono Trigger is my favorite game ever made, Hum's Downward is Heavenward is my favorite album, and I regularly find myself singing "You Won't See Me" by The Beatles in awkward situations.
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