Steam Deck 2 still in the works, Valve says, but Steam Machine and Steam Controller come first: "A lot of what we're doing here will be learnings that build up to it"
I'm ready when you are
The Steam Deck 2 isn't lost in the haystack of other Valve projects, the company says, but you nonetheless won't see it soon. The Steam Machine and just-announced Steam Controller take priority.
Valve coder Pierre-Loup Griffais tells IGN in a new interview his team is "hard at work" on the Steam Deck 2, a whisper Valve started passing around in 2022. But while both the Steam Frame VR headset and Steam Machine are meant to release in 2026 (unless the global RAM shortage becomes a RAM extinction), and the new Steam Controller will launch May 4, the Steam Deck 2 doesn't have a release window. It doesn't even have a release doggy door.
That seems to be because Valve wants the tech it develops this year for the Steam Machine and other projects to help build the innovative Steam Deck 2, which the company has always maintained should "truly be a next-gen performance," as Griffais said in 2025.
Article continues belowExpanding on this, Griffais now tells IGN, "If you look at our hardware projects over the years, you can draw a straight line from the original Steam Controller and Steam Machine to Steam Deck, to everything that we're announcing and shipping this year. And we expect Steam Deck 2 will be a lot of the same where a lot of what we're doing here will be learnings that build up to it."
People have speculated the handheld console could release in 2028 at the earliest, though some leaks indicate a 2029 launch. In 2023, though, Valve admitted the Steam Deck 2 would require "the next couple of years" of work, which couldn't possibly be more vague, and also serves as an important reminder that we're all just guessing until Valve gives us something tactile to work with. In any case, this year is meant to be stacked with Valve, Valve, and more Valve, so hopefully you'll have your hands full anyway.
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Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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