GamesRadar+ Verdict
The Autofull M6 Ultra 2.0 takes ergonomic adjustability to the moon, with a fully personalized experience that maintains its support through longer sessions. With just about every feature you could imagine and the long-lasting comfort to back it up, this is a must-see.
Pros
- +
Wide, flat seat maintains comfort in different positions
- +
Powerful heating and cooling
- +
Firm but supportive seat base
- +
Intuitive dynamic lumbar support
- +
Excellent adjustment options
Cons
- -
Massage function is more gimmicky
- -
Arm rests could use more tension in adjustments
Why you can trust GamesRadar+
At points during my two months of testing with the Autofull M6 Ultra 2.0, I couldn't help but feel like the gaming chair was made for me. I've been on the hunt for a new seat ever since my $100 Amazon-job started disintegrating, but I've been coming up against the same problems in every one I find.
Here are my issues: I sit quite close to a standing desk, with the height fairly low, which means armrests often knock against the lip of the desk rather than sitting comfortably around it. At 5ft 5, I'm also not broad enough to make the most of the majority of gaming chairs' armrest widths. On top of that, I sit like an absolute goblin. I'm talking crossed legs, hunched shoulders, and a spinal curve that I know I'm going to be paying for later in life. I game like a taco, and nobody's stepped in to help until now.
The Autfull M6 Ultra 2.0 accommodates all that and more, with the basic comfort and build quality all accounted for and its own fancy features on top. The chair is listed at $999.99, but checking back frequently through my testing, it's usually sitting at around $600 - $800, putting it directly in the firing line of some of the best gaming chairs on the market. All things considered, it's earned its place on this battlefield.
Price | $999.99 / £999 (usually $600 - $800 / £600 - £800) |
Seat depth | 18.5-inch |
Seat width | 20.1-inch |
Height | 48.4 - 51.9 inch |
Max weight | 396lbs (180kg) |
Assembly
In its box, the Autofull M6 Ultra 2.0 is a two-person job to manoeuvre, but I managed to assemble the whole thing solo. The process is pretty standard and supported by a large instructional poster and accompanying video. There are a few inconsistencies between the two, and some diagrams are less than obvious, but this is still a simple screw the right bits in the right places job. With a few back and forths around the instructions, the whole setup took me just over an hour.
Design
There are just two colorway options available, unlike the SecretLab Titan Evo that's been tied to just about every game, anime, and nerdy franchise under the sun at this point. The Autofull M6 Ultra 2.0 comes in either black and gold or white and blue. While I was keen to test the latter, I ended up with the former. I'm still happy, the glowing gold accents are minimal and add an extra dimension to the heavy black form factor rather than overtaking the design altogether.
That color is applied to a nicely pliable PU leather, perforated for additional thermal regulation (and those cooling fans we'll get into later). While some may prefer a fabric option, the leather keeps its shape while staying malleable, with no signs of cracking or fading over the last two months. The base itself feels incredibly sturdy to boot, and with a max weight of 396lbs it certainly should be. The M6 Ultra 2.0 has the highest possible carry weight of any gaming chair in our top recommendations right now, even squeaking ahead of SecretLab.
Taking my goblin form to the chair for the first time, I immediately appreciated how the seat base doesn't feature high bolster sides. This is a much flatter seat shape than you'll find elsewhere on the market, which won't be to everyone's tastes. However, sitting cross-legged is far more comfortable without harsh edges digging in, and the lack of additional crevices makes crumb-management so much easier.
Weekly digests, tales from the communities you love, and more
The only area giving me cause for concern right now are the armrests. There's some give to the harder construction here, but the surface is already looking a little scuffed after some time spent under a desk top. It's minor, but the slightly raised edge is starting to show very small signs of wearing away where the arm has been moved in and out from under the desk, something to note if that's how you keep your setup.
Features
The Autofull M6 Ultra 2.0 sits right at the top of the brand's hierarchy. That means it gets all the juicy features of everything below it, while improving on the dynamic lumbar support at the same time. To run through the laundry list here, you're getting both heating and cooling, lumbar and seat cushion massage, armrests that move in every way physics currently knows about, auto-adjusting lumbar tracking, a height and depth adjustable head cushion, and a 160 degree recline with an integrated footrest.
On a good day (and that's been most days since I started testing), you're paying between $600 and $700 for all that kit - if you're going for a feature-heavy chair the Autofull M6 Ultra easily outpaces the $549 Fractal Refine and Razer Iskur V2 thanks to all of its electronic extras.
The Iskur, for example, holds onto a $649.99 MSRP, offers a similar spring-loaded lumbar support with 4D arm rests (dropping a couple of adjustment options). You do lose the integrated headrest, though, as well as the heating and cooling options.
It's the latter that could seal the deal, especially if you tend to run warm during longer sessions. A USB-A cable does need to be plugged into your system (or a separate power source) to run, but it snakes out the back of the chair and can be housed in a small pocket if needed.
I didn't opt for a portable battery and, with my setup on the left side of the desk, needed to disconnect the cable every time I needed to stand up. It grew a little annoying, but this is specific to my setup design and can easily be negated. I'll definitely be looking into a small portable charger further down the line.
Everything is controlled via a small rubberized panel on the right side of the seat cushion. Both the heating and cooling operated on three settings, as do the vibrating seat cushions and lumbar pillow.
Performance
I've been sitting in the Autofull M6 Ultra 2.0 for a couple of months now, as both a human and a goblin. Finally, I'm able to sit cross-legged without losing all lumbar support. Those chiropractors are onto something; sitting with correct posture is vastly superior, but I no longer feel like my back is being abandoned when I want to hunch up.
The main padding felt a little firm when I first sat on it, but it's grown on me over the last few weeks. It's supportive without allowing me to sink too far, but I never felt numb or uncomfortable during longer work or play sessions.
I was also impressed with how well the mechanics of those massage and thermal systems are obscured within the seat itself. There's some generous padding over these parts, with just one ever-so-slightly harder spot near the centre of the cushion. I felt it maybe twice during my entire testing period, and even then, I barely noticed it; it never detracted from the comfort of the seat itself.
The lumbar cushion has a surprising amount of adjustable depth, and snaps back into position easily as well. Its dynamic support is also smooth, usually moving downwards to accommodate my position on the chair. There were times, though, when I would have preferred to manually set and keep this height. That's where Razer's integrated settings could come in handy. As it is, I sometimes feel like I'm supporting the chair as much as it's supporting me.
Onto the heating and cooling itself, the feather in Autofull's cap. I've been running the M6 Ultra 2.0 in winter, so the fans took a little break, save for a few dedicated testing sessions. The cushions are quick to warm, though lose their heat fairly quickly once the setting is switched off. At full whack, things can get seriously toasty - too warm for a longer period of time. I found a happy medium by heating the seat up to the highest setting before switching down a notch.
The cooling setting is pretty remarkable. Those fans provide a surprising amount of cold air as soon as they're switched on, without sounding like the whole chair is about to take off. The initial effect is immediate but takes around ten seconds to reach its full potential.
The massage function is ok. It's not a true massage cushion, with no rolling parts protruding. Instead, it works through a series of vibrating pulses running through the cushion and backrest. That's comforting, but not necessarily massaging. If you're specifically looking for a gaming chair with this feature baked in, I'd look elsewhere.
Finally, I have a love/hate relationship with the armrests. Being able to swing them into any position I need has been a godsend. I'm able to actually sit with my arms in a natural position at my side, rather than having to squish to one side or extend my shoulders unnaturally to find them. However, that adjustability could be fine-tuned.
As they are, the arms are particularly prone to being pushed out of position when getting in and out of the chair, or even moving the seat around. A little extra tension under each setting would keep the chair perfectly positioned session to session, whereas I'm often readjusting every time.
Up top, we've got a head cushion that remains mercifully locked in place. Like the main seat, this plump fella is a little firmer than others, but still allows for particularly sturdy support. Autofull's added a little extra sparkle here as well, with full depth control and winged sides that envelope the head nicely.
Should you buy the Autofull M6 Ultra 2.0?
I've been impressed with the Autofull M6 Ultra 2.0 in my time with it so far. While that MSRP is listed a little higher than some, it's frequently on sale for a far more competitive rate considering its comfort, build quality, and features. The value is certainly there, but whether it's right for you remains a different question.
If you're going for lumbar support, armrest adjustment, and thermal controls, it's a go-to recommendation from me, provided that MSRP has been cut down to size. I'd also recommend the M6 Ultra to anyone with a narrower frame who struggles to fill out the broader gaming chairs on the market.
Those hunting down a chair purely for its massage features will do better elsewhere, while those just after a simple set of cushions won't need to pay for the extra features on offer here.
Comfort | 4/5 | Row 0 - Cell 2 |
Ergonomics | 5/5 | Row 1 - Cell 2 |
Lumbar | 4/5 | Row 2 - Cell 2 |
Sturdiness | 4/5 | Row 3 - Cell 2 |
Manoeuvrability | 5/5 | Row 4 - Cell 2 |
Arm rests | 4/5 | Row 5 - Cell 2 |
Assembly | 4/5 | Row 6 - Cell 2 |
How I tested the Autofull M6 Ultra 2.0
I used the Autofull M6 Ultra 2.0 as my only gaming chair for a period of two months. I primarily tested in an upright position, though spent a few weekends at a full recline. I used the chair with both heating and cooling functions running, and blasted the massage feature for at least one week's use. For more information on how we test gaming chairs, check out the full GamesRadar+ Hardware Policy.
We're also rounding up the best console gaming chairs as well as the best gaming desks for more setup inspiration. Or check out the best gaming monitors for an extra refresh.

Managing Editor of Hardware at GamesRadar+, I originally landed in hardware at our sister site TechRadar before moving over to GamesRadar. In between, I've written for Tom’s Guide, Wireframe, The Indie Game Website and That Video Game Blog, covering everything from the PS5 launch to the Apple Pencil. Now, i'm focused on Nintendo Switch, gaming laptops (and the keyboards, headsets and mice that come with them), PS5, and trying to find the perfect projector.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


