Ever since GTA Online launched on October 1, 2013, all the multiplayer open-world shenanigans, Jobs, and conspicuous consumption have been eclipsed by a single question: "Where are the heists?" A scant five-hundred twenty five days later, here are the heists.
Rockstar set a huge update for GTA Online live for all players on Tuesday, adding in five intricate new Heists. These operations take a persistent team of four, led by a single coordinating player and the ever-helpful Lester, across multiple missions with distinct roles for each participant.
Players can earn hundreds of thousands of GTA$ from completing a Heist, which is good, since you're going to have to work for it, as you can see in our complete Fleeca Bank playthrough above.
The update also adds a ton of stuff peripherally related and completely unrelated to Heists, including new Adversary asymmetrical multiplayer modes, Daily Objectives to reward you for logging in regularly, and Free Roam objectives to give you something to do outside of the same ol' Job grind.
See? I wasn't kidding when I said it was one of GTA Online's most substantial updates ever. Hit up the patch notes for the full rundown of changes and additions.