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  1. Games
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  3. Geometry Wars: Retro Evolved 2 - Xbox Live Arcade

Geometry Wars: Retro Evolved 2 - Xbox Live Arcade review

Bleeding eyes come as standard...

Reviews
By Matthew Pellett
Published 16 August 2008

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Reasons to buy

  • +

    An explosion of colour

  • +

    Same classic game

  • +

    refined

  • +

    Leaderboards provide longevity

Reasons to avoid

  • -

    Friends' scores taunting you

  • -

    Can overwhelm with chaos

  • -

    May just kick your ass

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

It’s almost three years since Geometry Wars: Retro Evolved first appeared on the marketplace, but three spin-offs later and it’s still classed as the pinnacle of twin-stick shooting. So just how do you go about reinventing the wheel? Developer Bizarre obviously knows. The key to this sequel is that it’s Retro Evolved... evolved. It’s bigger, it’s brighter and it’s found its groove as a soul-sucking, one-more-go, score attack addiction.

Rather than being tucked behind an option in the menu, leaderboards are plastered everywhere. Each game mode displays a friend leaderboard beside its name, teasing you with scores and daring you to return. Jump into a game and it gets even worse; your closest competitor’s score will be shown in the top right, taunting you and sticking its tongue out at your attempt. The thrill is in the chase for glory, which is spread across six distinct modes.

There’s Deadline – a three-minute dash to collect as many Geoms as possible to boost your now-uncapped multiplier to ridiculous heights. King sees you seeking refuge in timed safe-zones with a twist: you can only fire when in a zone and only collect Geoms when you leave its safety. Office favourite Waves returns, while Sequence asks you to survive twenty short levels of increasing difficulty. Finally, there’s Evolved, which is the classic Retro Evolved game with a multiplier that doesn’t reset after death. Retro Evolved 2 is a cacophony of light and sound to any spectator, but a zen-like trance for the player.

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CATEGORIES
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Matthew Pellett
Matthew Pellett
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Matt is former editor of Official PlayStation Magazine, his favourite games include Skyrim, Final Fantasy VII, Braid, Shadow Of The Colossus and Puggsy, and when he's not grinding away in Destiny you'll often find him talking about WWE or NFL (go Seahawks!).
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