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  1. Games
  2. FPS

Gaming's most hated technology failures

Features
By Brett Elston
Published 26 March 2010

Hardware problems, games crashing, systems on fire - we catalog gaming's biggest eff-ups

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The problem: Launch PSP and DS units shipped with anunusually large numberof dead pixels. Most retail outlets refused to do anything about the defective hardware, stating itwasn’t their problem.

The response: Nintendo came through, offering free, speedyreplacementto anyone with even one dead (or constantly active) pixel. Sonydownplayedthe issue, asking gamers to play for a while and see if it really bothered them (YES, JESUS) and then send it in for repair.

We hated it because: Spending over $100 on a new handheld device is a major decision, so the last thing we wanted to see was a bright-as-the-sun pixel blaring out of the screen on day one. Twisted Metal Head-On was a dark, dark game, and one burned pixel might as well been a hundred, while WipEout Pure, with its flashing lights and neon landscapes, made dead pixels leap off the screen.

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Halo 3's scratched discs

The problem: The collector’s tin for a special edition of Halo 3 was actuallyscratching and damagingthe game disc inside. Hey, those scratches are $10 extra!

The response: Microsoftacknowledgedthe issue and offered free replacement to those affected by the tin. The process took about two weeks, and was not extended to anyone whose game was scratched by the 360 itself –another issueentirely.

We hated it because: We, like millions of others on Halo 3’s launch day, wanted to be a part of the mayhem andget into the shitright away. Upon opening the collector’s edition, the disc flopped out of the tin and fell the floor – not a good sign at all.

PlayStations overheating, crapping out



The problem: The original PlayStation would overheat and crap out, causing audio problems, games to stop working, or, rather specifically, FMV cutscenes to not play.

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The response: The internet wasn’t exactly a vast source of information in 1995, so we’re not sure if Sony actually responded in any official capacity. The popular workaround was toturn the PlayStationupside down, which would negate the warped plastic caused by overheating.

We hated it because: This one was kind of our fault. Most people’s PlayStations worked fine, but if you left it sitting on carpet or in a poorly ventilated area, it was bound to give up the ghost. Some of us had to go through three or four units to learn the lesson. Give us a break, we were like 15.

Wiidiots breaking TVs

The problem: Wii Remotes kept flying out of people’s hands andinto their expensive TVs, supposedly because of snapping wrist straps. Property damage lulz ensue for everyone who knows how to hold a controller.

The response: Nintendo offered to replace any broken wrist straps, but wasn’t about to pay for everyone’s broken TVs, lamps and windows. You’d think after wordgot aroundpeople would stop flinging the damn thing likea bunch of idiots.

We hated it because: Nintendo shouldn’t have to tell people “don’t swing the remote so fast it flies out of your stupid hand,” but they were essentially forced to with newer wrist straps and even more precautionary videos and pre-game warnings.


Above: "Don't be stupid, stupid!"


Above: Also the "Wii Jacket" looks like a discarded condom

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Brett Elston
Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE. 

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