Xbox CEO Phil Spencer doesn't "want to see every game turn into some big live service," says Game Pass allows for more "games that have a beginning, middle and end"

The Doom Slayer standing in front of fire in the FPS game, Doom: The Dark Ages.
(Image credit: Xbox Game Studios)

Microsoft Gaming CEO, FKA Xbox boss Phil Spencer, doesn't want every game to be a never-ending, perpetually money-making live service machine, despite leading a publisher that owns some of the biggest live service games in the world.

Phil Spencer said as much in a recent interview with Xbox Era, pointing to the company's recent Xbox Developer Direct as evidence since it spotlighted Ninja Gaiden 4, Doom: The Dark Ages, and South of Midnight, three exclusively single-player games coming out of the publisher later this year.

"They were all games that have a beginning, middle and end," he said. "It was because I didn’t want to see every game turn into some big live service based game because they [the developers] felt like that’s where the business model was. It’s not easy to do that." Respectfully, he also acknowledged that "not every story is told in that way" and "not every game or creative idea supports that business model."

Catch up by checking out every Xbox Game Studio and every game in development at Microsoft. There’s a lot.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.