Arc Raiders "significantly exceeded expectations" with 14 million copies sold and almost 1 million concurrent players last month, and its publisher expects momentum to continue
Nexon sees that number growing with future updates
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Arc Raiders publisher Nexon has confirmed that the shooter phenomenon has sold upwards of 14 million copies across all platforms in the three months since its launch, and the company only expects that number to grow with future content updates.
Nexon announced those updated sales figures in its latest quarterly investor presentation, where it boasted heavily about the extraction shooter's performance. Arc Raiders supposedly had about 960,000 people playing at the very same time last month and has supported "approximately six million weekly active users" so far. Nexon says it's "showed exceptional retention."
The game also "significantly exceeded expectations" in many parts of the world, including North America, Europe, and Japan, but Nexon's not kicking its feet up just yet. The South Korean publisher also reckons Arc Raiders will "sustain strong player engagement and sales momentum with monthly content drops and live events."
Last we heard, Arc Raiders had sold at least 12 million copies by the middle of January. That means the shooter moved another two million units in the fortnight before Nexon's fiscal quarter ended on January 31, 2026. Quite the momentum, indeed.
Developer Embark Studios has been really good at quickly responding to player feedback and frequently giving raiders something to be excited about. Case in point, just this week the developer embraced the pacifist play style that's unexpectedly taken hold of the community with an official PvE Arc Raiders mode that's proven to be quite popular. That's in addition to novel features, like the new Arc Raiders Trophy Display case or rubber duck representation, and quick fixes for exploits whenever they show up.
Weekly digests, tales from the communities you love, and more

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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