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Arc Raiders' big Flashpoint update is bad news for raiders as vaporizer drones arrive and shredders escape into the Rust Belt, but 3 high-powered weapons should help even the odds

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By Jordan Gerblick published 30 March 2026

Crafting is also getting some much-needed improvements

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Two raiders brandish big funs and strike poses
(Image credit: Embark)
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Arc Raiders is finally getting its big Flashpoint update this week, on Tuesday, March 31, to be precise, and both Arc and raiders are getting beefed up alongside a new map condition and some much-needed crafting improvements. Of course, this is all in addition to the new quests, store bundles, and quality of life adjustments you expect from a big new update.

The dubious highlight of the Flashpoint update is the new Arc type, the drone-like Vaporizer, which uses "devastating laser attacks and idiosyncratic attack patterns" as it stalks raiders from the sky. Players will also have to face their fears against Shredders, which have broken from their confinement and will now appear in Rust Belt maps like Blue Gate, Buried City, Spaceport, and Dam Battlegrounds during map conditions.

It's not all bad news for raiders, though, as Flashpoint is also adding three new high-powered weapons for players to fight back: the Canto submachine gun, the Dolabra energy shotgun, and my personal favorite, the Surge Coil, "a deployable device that periodically electrifies its surroundings, shocking anything that drifts into its orbit." The Surge Coil alone sounds like it'll make both PvE and PvP way more chaotic, which is when the game is most fun for me.

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I'm also pleased to report that "the bond to your raiding rooster has been deepened" in Flashpoint, with Scrappy soon to be able to accept more types of loot and dole out "more valuable items" in exchange. There's also a new project called High Gain Antenna in which you're tasked with collecting resources to build, you guessed it, a high gain antenna. Celeste and Shani need it to identify "strange shapes in the sky during the hurricane," and naturally, they'll reward you for your efforts, but Embark says players should complete the project out of moral obligation. "What they're tracking is a threat to all of us - time to do your part," it says.

Finally, "crafting improvements" are imminent, appeasing legions of Arc Raiders players who find the game's crafting system to be tedious and time-consuming. Specifically, the new system will let you fulfill missing items directly through the menu through so you aren't hopping across different menus all the time. Instead, you'll be able to recycle, refine, or purchase sources in a single window. And just like that, the collective Arc Raiders community threw their hands in the air and let out a mighty 'LET'S GOOOOO.'

Arc Raiders devs now force themselves to act nice in playtests to better understand friendly players: "One day I'm playing as a Care Bear, the other day I'm very aggressive"

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Jordan Gerblick
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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