"Slay the Spire 2 is the obvious call" for March's biggest banger, Palworld publishing boss says, but "don't sleep" on this cute open-world survival game quietly crushing it on Steam
Blossom: The Seed of Life is a short and sweet sandbox about restoring a planet
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Palworld's publishing lead is urging players not to ignore an overlooked survival crafting gem that might have been lost in between this month's two mammoth game releases, Slay the Spire 2 and Crimson Desert.
Pocketpair's head of publishing and communications, John 'Bucky' Buckley, recently jumped online to share his thoughts on the new open-world RPG Crimson Desert, a game he adores despite its "pretty janky" controls.
"March had several absolute bangers, so there’s more than enough for everyone to play," he writes. "Slay the Spire 2 is the obvious call, but don't sleep on Blossom: The Seed of Life." If you're like me, that last name probably made you raise an eyebrow. Who?
"Really adorable and fun game about terraforming a planet made by a solo dev," Buckley goes on to explain. "Absolutely a gem, and worth checking out! Sleeper hit of March in my opinion!"
Blossom: The Seed of Life has all the ingredients you'd expect when you hear 'open-world survival crafting.' There's resource gathering, freeform exploration across a stylized Mars, base crafting, and, eventually, robot automation.
What gives Blossom the extra edge is how the entire world reacts to your playable, cutesy robot character as it endeavours to restore Mars. "Clear the fog by increasing the pressure and form ice," its Steam page says. "Melt it into water by raising the temperature. Convert martian dust into soil, then green the planet with algae. Plant flowers and trees to generate oxygen and turn the sky blue. Grow forests and create biomes then create life by incubating insects, birds and animals." Mars' dusty landscapes eventually give way to lush greenery.
Blossom: The Seed of Life also boasts impressive reviews on Steam, with 90% of its 500 or so reviews giving it the thumbs up. "Very fun cozy little self-contained survival crafter along the lines of Planet Crafter or Astroneer," one positive review reads. "Took me a bit over 16 hours to finish in its entirety."
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Pebbledust Games isn't done with the cozy game, either. The dev has promised that reworked camera controls, improved automation, and a 'Hardcore Mode' are all coming sometime in the next few months, with more updates planned for later in the year.

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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