Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games": "AAA titles are overwhelmingly about graphic quality and fidelity"

Palworld
(Image credit: Pocketpair)

Pocketpair's publishing manager, John 'Bucky' Buckley, has discussed his preference for indies over AAA games, saying that big-budget titles are "overwhelmingly about graphic quality and fidelity" and that he doesn't "have much interest in their gameplay mechanics," admitting that he hasn't really touched them.

In an interview with 4gamer about the publishing arm of the Palworld developer, Bucky discusses his gaming preferences, showing a clear inclination for indie games over AAA titles. As translated by GamesRadar+, "I usually play indie games," Bucky says. "I play a lot of different indies, even smaller games, but I haven't really touched so-called AAA titles."

George Young
Freelance News Writer

Freelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.

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