This super-hard survival game is the most unforgiving Steam Next Fest demo I've played so far, and I completely failed to get revenge for the last time it kicked my ass

Prologue
(Image credit: PlayerUnknown Productions)

Back in February, I came agonizingly close to beating an early build of Prologue: Go Wayback, the super-tough survival game being made by the new studio from Brendan Green, better known as battle royale trailblazer PlayerUnknown. Knowing Prologue was targeting a summer release window, I'd hoped it was coming to Steam Next Fest, and when I discovered a demo ready and waiting for me, I jumped in almost immediately. After all, I had to prove myself.

Prologue: Go Wayback is supposed to be "as hard a survival game as you can make," but its premise is simple. Starting from one point in its machine-generated wilderness, you have to make your way to a weather tower, which can be found on the highest point on the map. That map is inspired by the Czechian countryside, and is around the same size as a PUBG island - an 8x8km environment that's being generated by the technology that Greene founded his studio to work on.

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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