Dune: Awakening creative director reduces PvP for Deep Desert endgame and makes some of it PvE-only since his "wish" for players to "embrace" its loop turned to "s***": "One of my hands is overflowing right now"

Dune Awakening
(Image credit: Funcom)

After one dev said "The Deep Desert will always be PvP" just last week, Dune: Awakening's creative director Joel Bylos now says there will be PvE-only sections added "soon."

Dune: Awakening's endgame has been a contentious topic for pretty much the entirety of the game's short life. I'm equal parts impressed and horrified that so many of you have even gotten to that stage already.

Bylos notes that "We still believe in the core concept of the Deep Desert – an endlessly renewing location that resets every week and creates an activity loop for great rewards. The tension of heading out there, head on a swivel, eyes peeled for foes as you enter the most dangerous part of the most dangerous planet in the universe." But ultimately, "Our goal is not to force PvE players to interact with a PvP system that they may have no interest in."

Issy van der Velde
Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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