Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
A masked boss from the trailer for Crimson Desert, holding a knife.
RPGs Crimson Desert was announced "too early," devs admit, and now has to prove it's not "too good to be true"
Slay the Spire 2
Roguelike Games "Slay the Spire 2 has taken over his life":  Palworld CEO gets a telling off for playing too much of the deckbuilder
Dragon Age 2
Dragon Age Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, says series lead
Highguard character in purple and black armor
FPS Games "There's no way this will flop": Laid-off Highguard dev says internal sentiment was high "but then the trailer came out"
The key art for the Blue Prince showing a doorway on a blue wall, which is open to reveal several more rooms within its frame, a person deep within opening another door several layers deep to a bright white light
Puzzle Games Blue Prince creator couldn't "physically" make another game as "ambitious" as his 2025 puzzle hit
Esoteric Ebb cleric in a pile of apples
RPGs RPG dev of "Planescape Torment + Disco Elysium" spent 8 years struggling to pay rent and writing over 1 million words
Highguard character in leather armor holding a rifle
FPS Games Highguard was "doomed," says indie veteran, and "now you have a developer still unable to believe they made a bad game"
Clair Obscur: Expedition 33 lead Gustave faces a gommage
RPGs Clair Obscur: Expedition 33 devs' next game will focus on "what we think is cool" rather than trying to please everyone
Clair Obscur: Expedition 33 Gustave winces
RPGs Clair Obscur Expedition 33 lead "underestimated" the popularity of side content, leading to his one regret with the RPG
Clair Obscur: Expedition 33's Gustave in a French-inspired outfit
RPGs Clair Obscur: Expedition 33 devs "basically did twice the work" of a more experienced team to get the RPG out the door
Fallout 3
Fallout Fallout 3 had "the opposite of feature creep" because Bethesda devs "were really smart about cutting things"
MindsEye character holding arms out
Open World Games "It would've been impossible to make a good game": MindsEye CEO and Rockstar vet blamed for impossible design demands
RPGs 41 hours into Divinity Original Sin 2, I wish I'd broken a golden RPG rule
Ralof sitting in a prisoner wagon chatting to the Dragonborn during the opening of Skyrim.
RPGs Post-Skyrim and pre-Fallout 4 was a glorious time at Bethesda, devs say: "It was like World Series Red Sox"
Fallout 2 promotional art
Fallout Fallout was a "B-tier side project" compared to the D&D "money teams" at Interplay, says series co-creator Tim Cain
  1. Games
  2. RPGs
  3. Pillars of Eternity

Fallout: New Vegas RPG veteran Josh Sawyer says he "didn't recognize myself" during Pillars of Eternity 2 development: "I was this huge, awful a**hole"

News
By Ali Jones published 23 April 2024

"It was that feeling of accelerating towards a brick wall"

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Pillars of Eternity
(Image credit: Obsidian)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

RPG veteran Josh Sawyer says that scheduling issues ahead of the "demoralising" launch of Pillars of Eternity 2: Deadfire meant that he ended up mistreating his staff until he could force studio execs to push the project back.

In an interview with Rock, Paper, Shotgun, Sawyer outlined the difficulties he faced in the run up to the CRPG sequel. "Even though some studios have very strict no-crunch policies, people are still being asked to do either impossible things." For Sawyer, it was clear long before the launch of Pillars of Eternity 2 that "we were in a position where we knew that we did not have enough time, nine months before we hit that wall."

Sawyer says concerns were raised with management, with the team stating that "the options were either to invest more time in it, or to cut scope and staff." Obsidian execs declined to do either of those things, and things got worse when Sawyer's team was forced to keep a major feature in the game against their will, and then again once a commitment to voicing every character in the game was made.

You may like
  • Pillars of Eternity 2 wizard holding a book surrounded by pink light Baldur's Gate 3's early access approach wouldn't have helped Pillars of Eternity 2's "big miss" at launch, says director
  • Avowed screenshot showing companions Kai and Giatta assisting in combat Avowed and The Outer Worlds 2 weren't "disasters," but Obsidian admits "it's not good to release three games" in 1 year
  • Fallout New Vegas RPG legend Josh Sawyer figured his "dream" of making a Fallout game was dead – until New Vegas came along

"It was that feeling of accelerating towards a brick wall," Sawyer says, admitting that "I and a lot of other people on the team became really harsh, and were snapping at people. I didn't really recognise myself at a certain point because I had very little tolerance for time being wasted and questions and things like that. I was pushing people in a way I had never done on a game before."

Eventually, Sawyer forced the studio's hand, securing a delay by refusing to return to the office unless he was given more time. Pillars of Eternity 2 eventually launched in May 2018 to good reviews, but poor sales. That muted reception was "very demoralising" for Sawyer, especially when he reflected on his own leadership of the project: "I was like, 'Damn, I was this huge, awful asshole to this team'. And it felt like a big waste."

As a CRPG series, Pillars of Eternity seems to be on ice, but Sawyer has says he'd make a third game if he could get a Baldur's Gate 3-sized budget. For now, the series lives on as Avowed, while Sawyer worked on Pentiment, a project he recently described as one of the most relaxed of his career. In the past few weeks, he's also described burnout as a bigger potential issue for the games industry than crunch, which seems particularly telling in the context of his time on Deadfire.

For a moment, Fallout: New Vegas fans thought they'd found evidence of sequel plans, only to find Josh Sawyer's burrito order instead.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
CATEGORIES
PC Gaming PS5 Xbox Series X Platforms PlayStation Xbox
Ali Jones
Ali Jones
Social Links Navigation
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

Read more
Pillars of Eternity 2 wizard holding a book surrounded by pink light
Baldur's Gate 3's early access approach wouldn't have helped Pillars of Eternity 2's "big miss" at launch, says director
 
 
Avowed screenshot showing companions Kai and Giatta assisting in combat
Avowed and The Outer Worlds 2 weren't "disasters," but Obsidian admits "it's not good to release three games" in 1 year
 
 
Fallout New Vegas
RPG legend Josh Sawyer figured his "dream" of making a Fallout game was dead – until New Vegas came along
 
 
Fallout: New Vegas
Fallout: New Vegas' example shows how Obsidian can make games faster without needing "to change everything every time"
 
 
Fallout New Vegas
"You are wrong" and Fallout: New Vegas was absolutely ripped apart at launch, says Obsidian's Josh Sawyer
 
 
Arcanum
Fallout co-creator warns devs that adding more features will always make other parts of their games worse
 
 
Latest in RPGs
Clair Obscur: Expedition 33 Gustave winces
"The first track spoils the whole game": Clair Obscur Expedition 33 dev confirms it was filling your ears with spoilers
 
 
Clair Obscur: Expedition 33 lead Gustave faces a gommage
Clair Obscur Expedition 33 took inspiration from a surprising anime - Soul Eater creator's Fire Force
 
 
Dragon Age 2
Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, says series lead
 
 
Fallout 4
Fallout 4 was "missing something," but Todd Howard helped confirm "there should be this overriding sense of paranoia"
 
 
Screenshot from Banquet of Fools
Ridiculously pretty Baldur's Gate-like with a beat 'em up twist and 91% positive Steam reviews finally hits 1.0
 
 
A mind-boggling skeleton stands next to a chest in King's Field
Dark Souls and Elden Ring studio FromSoftware was "worried" how its OG RPG King's Field would be received
 
 
Latest in News
Battlefield 6
Battlefield 6 designers say developers have a "responsibility" to make games intuitive
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Requiem leads let actors re-do "technically" perfect scenes if it made them happy, says Grace actor
 
 
Kratos approaches Aphrodite's bedchamber in God of War 3
"The God of War sex mini-games were designed by women," which is why Aphrodite's bed looks "like a labia"
 
 
Alan Ritchson in Reacher season 3
Reacher star Alan Ritchson says season 4 is coming this year: "It's by far the best season we've had yet"
 
 
Spider-Noir aiming his webshooter
Spider-Noir is the "same character, different version": "It's not a continuation of Into The Spider-Verse"
 
 
Helldivers 2
Helldivers 2 support agent says "there's no balance team" at Arrowhead because "it's all a team effort"
 
 
LATEST ARTICLES
  1. Battlefield 6
    1
    Battlefield 6 designers say developers have a "responsibility" to make games intuitive
  2. 2
    "The first track spoils the whole game": Clair Obscur Expedition 33 dev confirms it was filling your ears with spoilers
  3. 3
    Super Mario Galaxy Movie reveals Donald Glover as the voice of Yoshi and more new casting in a star-spanning trailer
  4. 4
    Reacher star Alan Ritchson says season 4 is coming this year: "It's by far the best season we've had yet"
  5. 5
    Clair Obscur Expedition 33 took inspiration from a surprising anime - Soul Eater creator's Fire Force

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...