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  1. Games
  2. Roguelike Games

Another roguelike success story has hit Steam: D&D flavored slot machine Slots & Daggers sells 100,000 copies in 10 days, "a surreal number for a solo dev like me"

News
By Austin Wood published 5 November 2025

Behold, a fantasy RPG where you cast gambling

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Slots & Daggers
(Image credit: Friedemann)
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You simply will not believe this: a new roguelike putting an addictive twist on classic mechanics has popped right the heck off on Steam. Slots & Daggers, which marinates gambling rules in some D&D sauce, has sold 100,000 copies in its first 10 days, according to its stunned solo creator.

Following recent roguelikes like [deep breath] Megabonk, Ball x Pit, Super Fantasy Kingdom, Hades 2, Clover Pit, Shape of Dreams, and frankly too many more to list, Slots & Daggers has gotten impressive mileage out of a pretty simple gameplay loop.

There are, I have reason to believe, slots and daggers. It's basically a tactical fantasy RPG played via slot machine – gearing and battles viewed through the lens of coins and levers. It's immediately fun, hits your brain a bit like Balatro, and our own Ali Jones was smitten with it on sight.

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Sharing the sales news, solo dev Friedemann Allmenröder, previously known for Summer House and Pizza Possum, says he "was not expecting" 100,000 copies sold "when I sent this message to [publisher] Future Friends (was also not expecting to work on it for longer than 6 weeks so I guess I've got bad expectation skills)."

In March 2025, it seems Allmenröder bashed together a primitive prototype showing a "very silly" idea. "I was surprised by how addictive it is, given that I've worked on it for one day," he said at the time.

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"Feels like something I could potentially get all the way to release in about 6 weeks and just see how it does," he added. I'll spoil it for you now: it did well.

On Steam, Allmenröder teases more to come for Slots & Daggers. For one, he says, "I’ve decided to dial back the 'aggro stop-hand' mechanic a bit, a lot of you found it frustrating and after thinking it over I agree." You'll see it less often in runs, and won't see it at all in Arena Mode.

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Looking ahead, "The build is now feeling very stable and in a great place overall, so I’ll be slowing down the update pace a little over the next days. I want to take a bit of time to recover from the intense launch and then start shifting focus toward new playable content and features!"

PUBG creator's roguelike survival game with machine learning-generated worlds hits Steam early access next month – the first step toward "realistic Minecraft" for "millions of players"

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Austin Wood
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Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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