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Saints Row devs had a debug NPC named Skinballs that helped the team light all skin tones correctly, but modders preferred to wear his literal skin as an outfit
By Kaan Serin published
News Community baller

Final Fantasy 7 Rebirth director "would love" to make a AA game with a similar scope to Clair Obscur: Expedition 33 that's "really focused on one area"
By Kaan Serin published
News But only if Naoki Hamaguchi "completely ignored" his role at Square Enix

The Witcher author has an "excellent" deal with The Witcher 4 devs, but it's "rare" for CD Projekt to ask him for advice anymore
By Ali Jones published
News "Let's hope it stays that way"

Sea of Thieves players are roasting Rare like Captain Flameheart for delaying season 18: "Seasons may be delayed but these 'season delayed' drops are always on time"
By Jordan Gerblick published
news Dang, no mercy

After 47 years, Halloween: The Game answers "burning questions" about John Carpenter's 1978 classic in a "sandbox-driven" single-player story with multiple endings designed to "prepare" you for multiplayer
By Jordan Gerblick published
News "IllFonic remains committed to delivering a compelling and authentic Halloween singleplayer offering that matches the meticulous cadence of the original film"

Rockstar accused of "ruthless" firing ahead of GTA 6, cutting over 30 employees tied to dev union: Take-Two claims "gross misconduct," labor group says "we won't back down"
By Ashley Bardhan published
News Take-Two says, "We fully support Rockstar's ambitions and approach"

Arc Raiders roadmap confirms new map Stella Montis, expanded quests, 2 new Arcs to fight in November, and a new Raider Deck battle pass for December
By Dustin Bailey published
News "This is only the beginning"

The Outer Worlds 2 developers have one major combat tip: "Pick a lane and stick with it"
By Rollin Bishop published
Interview On the Radar | Any lane will do, but it's probably important to focus, according to Obsidian
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