Persona 4 Revival is the best looking Persona to date, and after 1 hour playing, I'm already desperate to return to Inaba
I'm more confident than ever that Atlus is doing my favorite Persona justice
Persona 4 Revival has big boots to fill, especially for me. Persona 4 Golden is my favorite game in Atlus's JRPG series, so I've been eager – though somewhat anxious – to see what the devs have done with the bubbly murder-mystery remake. Thankfully, an hour-long hands-on session with it at Gamescom 2026 has me thinking I might have been worried over nothing.
During my preview, I'm able to explore a handful of short sections from the opening hours of the JRPG, including some dungeon crawling, boss bashing, and enjoying daily life in Inaba. It's impossible to ignore the fuzzy warmth of familiarity as I watch beloved party members Yosuke and Chie awaken to their Personas and protagonist Yu Narukami explore the sleepy rural town that fans like myself have adored for the last 18 years. But this remake is more than a glossy new coat of paint. Quality-of-life improvements and tweaks are immediately apparent, and have me feeling confident that this will be the best way to experience Persona 4 come launch.
Inaba homecoming
Developer: P-Studio
Publisher: Sega
Platform(s): PC, PS5, Xbox Series X
Release date: February 18, 2026
Exploring dungeons is immediately a hundred times better than it was in Golden. Clunky sword swings completely missing Shadows in the overworld, leading to the enemies gaining the advantage in battle, is a thing of the past thanks to hitboxes that feel far more accurate. And you can now use your sword to defend from incoming Shadows, too – doing so will leave them stunned and let you get the upper hand, instead.
Similar to Persona 3 Reload, there are now new items you can smash with your sword while running around dungeons to restore small amounts of SP, too – a relief to someone who staggered through too many of Golden's dungeons after running out of SP-restoring items while refusing to call it a day. I also spotted a newly-added glowing path in the dungeons that led to the 'correct' way forward. I'm uncertain if this can be turned off, but I'd certainly hope so given that it was constantly on screen, and feels rather redundant given that you have a map of the dungeons anyway.
There are new additions to combat, too. Like in Persona 5, you can now Baton Pass to teammates after knocking an enemy down by hitting its weakness, allowing you to switch characters and hopefully strike even more weaknesses, making battles feel faster and more fluid than before. Although I didn't experience this during my demo, Persona 4 Revival also adds a new mechanic called Prime Time which lets you blast enemies with multiple attacks in a row, without costing any HP or SP to use your skills, and ignoring any resistances your foes might have. Prime Time also lets you whip out a fancy finishing move called Series Finale to deal some serious damage.
Visually, there's no doubt in my mind that this is the best-looking Persona game to date. Character models are more expressive than ever, both in cutscenes and during regular dialogue, and MAPPA's animated cutscenes (the studio behind the Jujutsu Kaisen and Chainsaw Man anime series) look spectacular.
Things sound pretty different, too – Atlus has an entirely new English voice cast on board this time around, and while it's an odd feeling to see these cherished characters return not sounding quite like themselves, from what I've heard, all the new performances are very strong. Paul Castro Jr.'s take on Yosuke, for example, manages to match OG actor Yuri Lowenthal's outgoing vibe perfectly, even if the two don't sound exactly alike.
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What might take more getting used to for veteran fans is the new music. I'm already in love with Revival's new advantage battle theme, Prime Time Golden Hour Show, but I'm yet to adjust to the remade versions of old favorites like Time to Make History and Reach out to the Truth. I imagine this will come with time, but I'm sure I won't be the only one who'll go back to the original version's soundtrack for these songs in the future regardless of how new and shiny the remake is.
I may have only experienced a small snippet of the remake, but I left feeling more optimistic than ever about Persona 4 Revival. While it was a shame to learn from producer Kazuhisa Wada himself that Revival won't be adding the highly requested Yosuke romance route, from what I've seen so far, I don't think veteran fans are going to be disappointed with Revival – Wada also clarified that previously mentioned dialog changes won't alter "any parts" of any characters' personalities.
It feels like a long wait until that February 18 release date, but I'm more excited than ever to tune in.
If that's persona-lly too long to wait for your next adventure, our games like Persona 5 recommendations or best JRPGs ranking might come in handy!
I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
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