Bungie reluctantly responds as the best raiders in Destiny 2 force each other to solo-kill the Witness final boss "or drink pee" as punishment
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Like some people, I haven't been playing as much Destiny 2 lately, but I have enough love for the game that it wouldn't take the threat of a Bear Grylls cocktail to get me to log in again. Nevertheless, a concerning number of Destiny 2 raiders – enough to catch Bungie's attention, anyway – have issued and completed a solo raid challenge which they've appropriately dubbed, "Solo Witness or Drink Pee."
"We've heard about the alternative community punishment," the Bungie Twitch account said in a comment shared to X/Twitter. "We will not be typing that out on the branded account."
The challenge, you may have gathered, boils down to killing The Witness, the final boss of the Salvation's Edge raid released in Destiny 2's Final Shape expansion, all by your lonesome. A fair few people have done this, and I've seen at least four do it recently under penalty of pee, but it remains exceptionally difficult to pull off even after the addition of all the new weapons and ability changes released post-Final Shape.
The Witness fight is set in a complex arena filled with enemies and delicate mechanics, and the central big bad is among the most threatening raid bosses in Destiny's history. Where many bosses sit back and, at most, if they can be asked, occasionally lob an energy grenade in your direction, the Witness can very easily kill you if you get negligent. The fight is a lot to juggle even in a full team, and every raider lost increases the difficulty, and reduces the margin for error, almost exponentially.
Even if you can navigate mechanics well enough solo to reach DPS phases reliably – and solo raiders generally cannot due to the random nature of most fights, so they get by through the determination to roll the dice enough times – you still have to do roughly six players' worth of damage to kill the boss within the rage window that will automatically end the fight. To most people, it's a grueling, unpleasant, utterly unthinkable experience to opt into – not unlike the penalty for this challenge.
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Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
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